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{ godot, lib, stdenv }:
godot.overrideAttrs (oldAttrs: rec {
pname = "godot-headless";
sconsFlags = "target=release_debug platform=server tools=yes";
installPhase = ''
mkdir -p "$out/bin"
cp bin/godot_server.* $out/bin/godot-headless
mkdir "$dev"
cp -r modules/gdnative/include $dev
mkdir -p "$man/share/man/man6"
cp misc/dist/linux/godot.6 "$man/share/man/man6/"
'';
meta.description =
"Free and Open Source 2D and 3D game engine (headless build)";
meta.maintainers = with lib.maintainers; [ twey yusdacra ];
})
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