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{ lib, stdenv, fetchFromGitHub, cmake }:
let
basis_universal = fetchFromGitHub {
owner = "zeux";
repo = "basis_universal";
rev = "8903f6d69849fd782b72a551a4dd04a264434e20";
hash = "sha256-o3dCxAAkpMoNkvkM7qD75cPn/obDc/fJ8u7KLPm1G6g=";
};
in stdenv.mkDerivation {
pname = "meshoptimizer";
version = "unstable-2023-03-22";
src = fetchFromGitHub {
owner = "zeux";
repo = "meshoptimizer";
hash = "sha256-OWeptdnKFvTyfkz0sFCpiTI7323GfVE8vb8bNUBnslA=";
rev = "49d9222385daf61a9ce75bb4699472408eb3df3e";
};
nativeBuildInputs = [ cmake ];
outputs = [ "bin" "dev" "out" ];
cmakeFlags = [
"-DMESHOPT_BUILD_GLTFPACK=ON"
"-DMESHOPT_BASISU_PATH=${basis_universal}"
] ++ lib.optional (!stdenv.hostPlatform.isStatic)
"-DMESHOPT_BUILD_SHARED_LIBS:BOOL=ON";
meta = with lib; {
description = "Mesh optimization library that makes meshes smaller and faster to render";
homepage = "https://github.com/zeux/meshoptimizer";
license = licenses.mit;
maintainers = [ maintainers.lillycham ];
platforms = platforms.all;
mainProgram = "gltfpack";
};
}
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