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-rw-r--r--pkgs/games/steam/build-runtime.py106
1 files changed, 106 insertions, 0 deletions
diff --git a/pkgs/games/steam/build-runtime.py b/pkgs/games/steam/build-runtime.py
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index 000000000000..3f23d53b9846
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+++ b/pkgs/games/steam/build-runtime.py
@@ -0,0 +1,106 @@
+#!/usr/bin/env python2
+#
+# Script to build and install packages into the Steam runtime
+# Patched version of https://github.com/ValveSoftware/steam-runtime/blob/master/build-runtime.py
+
+import os
+import re
+import sys
+import subprocess
+import argparse
+import json
+
+# The top level directory
+top = sys.path[0]
+
+def parse_args():
+	parser = argparse.ArgumentParser()
+	parser.add_argument("-r", "--runtime", help="specify runtime path", default=os.path.join(top,"runtime"))
+	parser.add_argument("-i", "--input", help="packages JSON", required=True)
+	return parser.parse_args()
+
+
+def install_deb (basename, deb, md5, dest_dir):
+	installtag_dir=os.path.join(dest_dir, "installed")
+	if not os.access(installtag_dir, os.W_OK):
+		os.makedirs(installtag_dir)
+
+	#
+	# Write the tag file and checksum to the 'installed' subdirectory
+	#
+	with open(os.path.join(installtag_dir,basename),"w") as f:
+		subprocess.check_call(['dpkg-deb', '-c', deb], stdout=f)
+	with open(os.path.join(installtag_dir,basename+".md5"),"w") as f:
+                f.write("%s  %s.deb\n" % (md5, basename))
+
+	#
+	# Unpack the package into the dest_dir
+	#
+	os.chdir(top)
+	subprocess.check_call(['dpkg-deb', '-x', deb, dest_dir])
+
+
+#
+# Walks through the files in the runtime directory and converts any absolute symlinks
+# to their relative equivalent
+#
+def fix_symlinks ():
+	for dir, subdirs, files in os.walk(args.runtime):
+		for name in files:
+			filepath=os.path.join(dir,name)
+			if os.path.islink(filepath):
+				target = os.readlink(filepath)
+				if os.path.isabs(target):
+					#
+					# compute the target of the symlink based on the 'root' of the architecture's runtime
+					#
+					target2 = os.path.join(args.runtime,target[1:])
+
+					#
+					# Set the new relative target path
+					#
+					os.unlink(filepath)
+					os.symlink(os.path.relpath(target2,dir), filepath)
+
+#
+# Creates the usr/lib/debug/.build-id/xx/xxxxxxxxx.debug symlink tree for all the debug
+# symbols
+#
+def fix_debuglinks ():
+	for dir, subdirs, files in os.walk(os.path.join(args.runtime,"usr/lib/debug")):
+		if ".build-id" in subdirs:
+			subdirs.remove(".build-id")		# don't recurse into .build-id directory we are creating
+
+		for file in files:
+
+			#
+			# scrape the output of readelf to find the buildid for this binary
+			#
+			p = subprocess.Popen(["readelf", '-n', os.path.join(dir,file)], stdout=subprocess.PIPE)
+			for line in iter(p.stdout.readline, ""):
+				m = re.search('Build ID: (\w{2})(\w+)',line)
+				if m:
+					linkdir = os.path.join(args.runtime,"usr/lib/debug/.build-id",m.group(1))
+					if not os.access(linkdir, os.W_OK):
+						os.makedirs(linkdir)
+					link = os.path.join(linkdir,m.group(2))
+					print "SYMLINKING symbol file %s to %s" % (link, os.path.relpath(os.path.join(dir,file),linkdir))
+					if os.path.lexists(link):
+						os.unlink(link)
+					os.symlink(os.path.relpath(os.path.join(dir,file), linkdir),link)
+
+
+args = parse_args()
+
+
+print ("Creating Steam Runtime in %s" % args.runtime)
+
+with open(args.input) as pkgfile:
+	pkgs = json.load(pkgfile)
+	for pkg in pkgs:
+		install_deb(pkg["name"], pkg["source"], pkg["md5"], args.runtime)
+
+fix_debuglinks()
+fix_symlinks()
+
+# vi: set noexpandtab: