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Diffstat (limited to 'pkgs/applications/emulators/wine/darwin-metal-compat.patch')
-rw-r--r--pkgs/applications/emulators/wine/darwin-metal-compat.patch31
1 files changed, 31 insertions, 0 deletions
diff --git a/pkgs/applications/emulators/wine/darwin-metal-compat.patch b/pkgs/applications/emulators/wine/darwin-metal-compat.patch
new file mode 100644
index 000000000000..aeee7533bbd4
--- /dev/null
+++ b/pkgs/applications/emulators/wine/darwin-metal-compat.patch
@@ -0,0 +1,31 @@
+diff --git a/dlls/winemac.drv/cocoa_display.m b/dlls/winemac.drv/cocoa_display.m
+index f64a6c0f6ad..6da0391e3fa 100644
+--- a/dlls/winemac.drv/cocoa_display.m
++++ b/dlls/winemac.drv/cocoa_display.m
+@@ -289,7 +289,7 @@ static int macdrv_get_gpus_from_metal(struct macdrv_gpu** new_gpus, int* count)
+      * the primary GPU because we need to hide the integrated GPU for an automatic graphic switching pair to avoid apps
+      * using the integrated GPU. This is the behavior of Windows on a Mac. */
+     primary_device = [MTLCreateSystemDefaultDevice() autorelease];
+-    if (macdrv_get_gpu_info_from_registry_id(&primary_gpu, primary_device.registryID))
++    if (macdrv_get_gpu_info_from_registry_id(&primary_gpu, (uint64_t)[primary_device registryID]))
+         goto done;
+ 
+     /* Hide the integrated GPU if the system default device is a dedicated GPU */
+@@ -301,7 +301,7 @@ static int macdrv_get_gpus_from_metal(struct macdrv_gpu** new_gpus, int* count)
+ 
+     for (i = 0; i < devices.count; i++)
+     {
+-        if (macdrv_get_gpu_info_from_registry_id(&gpus[gpu_count], devices[i].registryID))
++        if (macdrv_get_gpu_info_from_registry_id(&gpus[gpu_count], (uint64_t)[devices[i] registryID]))
+             goto done;
+ 
+         if (hide_integrated && devices[i].isLowPower)
+@@ -354,7 +354,7 @@ static int macdrv_get_gpu_info_from_display_id_using_metal(struct macdrv_gpu* gp
+ 
+     device = [CGDirectDisplayCopyCurrentMetalDevice(display_id) autorelease];
+     if (device && [device respondsToSelector:@selector(registryID)])
+-        ret = macdrv_get_gpu_info_from_registry_id(gpu, device.registryID);
++        ret = macdrv_get_gpu_info_from_registry_id(gpu, (uint64_t)[device registryID]);
+ 
+ done:
+     [pool release];