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-rw-r--r--nixpkgs/pkgs/misc/emulators/mgba/default.nix70
1 files changed, 70 insertions, 0 deletions
diff --git a/nixpkgs/pkgs/misc/emulators/mgba/default.nix b/nixpkgs/pkgs/misc/emulators/mgba/default.nix
new file mode 100644
index 000000000000..7fb804d31e41
--- /dev/null
+++ b/nixpkgs/pkgs/misc/emulators/mgba/default.nix
@@ -0,0 +1,70 @@
+{ stdenv, fetchFromGitHub, fetchpatch, makeDesktopItem, makeWrapper, pkgconfig
+, cmake, epoxy, libzip, ffmpeg, imagemagick, SDL2, qtbase, qtmultimedia, libedit
+, qttools, minizip }:
+
+let
+  desktopItem = makeDesktopItem {
+    name = "mgba";
+    exec = "mgba-qt";
+    icon = "mgba";
+    comment = "A Game Boy Advance Emulator";
+    desktopName = "mgba";
+    genericName = "Game Boy Advance Emulator";
+    categories = "Game;Emulator;";
+    startupNotify = "false";
+  };
+in stdenv.mkDerivation rec {
+  name = "mgba-${version}";
+  version = "0.6.3";
+
+  src = fetchFromGitHub {
+    owner = "mgba-emu";
+    repo = "mgba";
+    rev = version;
+    sha256 = "0m1pkxa6i94gq95cankv390wsbp88b3x41c7hf415rp9rkfq25vk";
+  };
+
+  enableParallelBuilding = true;
+  nativeBuildInputs = [ makeWrapper pkgconfig cmake ];
+
+  buildInputs = [
+    libzip epoxy ffmpeg imagemagick SDL2 qtbase qtmultimedia libedit minizip
+    qttools
+  ];
+
+  patches = [(fetchpatch {
+      url = "https://github.com/mgba-emu/mgba/commit/7f41dd354176b720c8e3310553c6b772278b9dca.patch";
+      sha256 = "0j334v8wf594kg8s1hngmh58wv1pi003z8avy6fjhj5qpjmbbavh";
+  })];
+
+  postInstall = ''
+    cp -r ${desktopItem}/share/applications $out/share
+    wrapProgram $out/bin/mgba-qt --suffix QT_PLUGIN_PATH : \
+      ${qtbase.bin}/${qtbase.qtPluginPrefix}
+  '';
+
+  meta = with stdenv.lib; {
+    homepage = https://mgba.io;
+    description = "A modern GBA emulator with a focus on accuracy";
+
+    longDescription = ''
+      mGBA is a new Game Boy Advance emulator written in C.
+
+      The project started in April 2013 with the goal of being fast
+      enough to run on lower end hardware than other emulators
+      support, without sacrificing accuracy or portability. Even in
+      the initial version, games generally play without problems. It
+      is loosely based on the previous GBA.js emulator, although very
+      little of GBA.js can still be seen in mGBA.
+
+      Other goals include accurate enough emulation to provide a
+      development environment for homebrew software, a good workflow
+      for tool-assist runners, and a modern feature set for emulators
+      that older emulators may not support.
+    '';
+
+    license = licenses.mpl20;
+    maintainers = with maintainers; [ MP2E AndersonTorres ];
+    platforms = platforms.linux;
+  };
+}