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-rw-r--r--nixpkgs/pkgs/misc/emulators/bsnes-hd/default.nix55
-rw-r--r--nixpkgs/pkgs/misc/emulators/bsnes-hd/macos-copy-app-to-prefix.patch18
-rw-r--r--nixpkgs/pkgs/misc/emulators/bsnes-hd/macos-replace-sips-with-png2icns.patch13
3 files changed, 86 insertions, 0 deletions
diff --git a/nixpkgs/pkgs/misc/emulators/bsnes-hd/default.nix b/nixpkgs/pkgs/misc/emulators/bsnes-hd/default.nix
new file mode 100644
index 000000000000..6494185958c2
--- /dev/null
+++ b/nixpkgs/pkgs/misc/emulators/bsnes-hd/default.nix
@@ -0,0 +1,55 @@
+{ lib, stdenv, fetchFromGitHub
+, pkg-config
+, libX11, libXv
+, udev
+, SDL2
+, gtk2, gtksourceview
+, alsa-lib, libao, openal, libpulseaudio
+, libicns, Cocoa, OpenAL
+}:
+
+stdenv.mkDerivation {
+  pname = "bsnes-hd";
+  version = "10.6-beta";
+
+  src = fetchFromGitHub {
+    owner = "DerKoun";
+    repo = "bsnes-hd";
+    rev = "beta_10_6";
+    sha256 = "0f3cd89fd0lqskzj98cc1pzmdbscq0psdjckp86w94rbchx7iw4h";
+  };
+
+  patches = [
+    # Replace invocation of `sips` with an equivalent invocation of `png2icns`
+    # while assembling the .app directory hierarchy in the macos build. The
+    # `sips` executable isn't in our environment during the build, but
+    # `png2icns` is available by way of the dependency on libicns.
+    ./macos-replace-sips-with-png2icns.patch
+
+    # During `make install` on macos the Makefile wants to move the .app into
+    # the current user's home directory. This patches the Makefile such that
+    # the .app ends up in $(prefix)/Applications. The $(prefix) variable will
+    # be set to $out, so this will result in the .app ending up in the
+    # Applications directory in the current nix profile.
+    ./macos-copy-app-to-prefix.patch
+  ];
+
+  nativeBuildInputs = [ pkg-config ]
+    ++ lib.optionals stdenv.isDarwin [ libicns ];
+
+  buildInputs = [ SDL2 libao ]
+    ++ lib.optionals stdenv.isLinux [ libX11 libXv udev gtk2 gtksourceview alsa-lib openal libpulseaudio ]
+    ++ lib.optionals stdenv.isDarwin [ Cocoa OpenAL ];
+
+  enableParallelBuilding = true;
+
+  makeFlags = [ "-C" "bsnes" "prefix=$(out)" ];
+
+  meta = with lib; {
+    description = "A fork of bsnes that adds HD video features";
+    homepage = "https://github.com/DerKoun/bsnes-hd";
+    license = licenses.gpl3Only;
+    maintainers = with maintainers; [ stevebob ];
+    platforms = platforms.unix;
+  };
+}
diff --git a/nixpkgs/pkgs/misc/emulators/bsnes-hd/macos-copy-app-to-prefix.patch b/nixpkgs/pkgs/misc/emulators/bsnes-hd/macos-copy-app-to-prefix.patch
new file mode 100644
index 000000000000..d38efbc99bce
--- /dev/null
+++ b/nixpkgs/pkgs/misc/emulators/bsnes-hd/macos-copy-app-to-prefix.patch
@@ -0,0 +1,18 @@
+diff --git a/bsnes/target-bsnes/GNUmakefile b/bsnes/target-bsnes/GNUmakefile
+index 7a3ab9f..ec8a1a4 100644
+--- a/bsnes/target-bsnes/GNUmakefile
++++ b/bsnes/target-bsnes/GNUmakefile
+@@ -43,11 +43,8 @@ ifeq ($(platform),windows)
+ else ifeq ($(shell id -un),root)
+ 	$(error "make install should not be run as root")
+ else ifeq ($(platform),macos)
+-	mkdir -p ~/Library/Application\ Support/$(name)/
+-	mkdir -p ~/Library/Application\ Support/$(name)/Database/
+-	mkdir -p ~/Library/Application\ Support/$(name)/Firmware/
+-	mkdir -p ~/Library/Application\ Support/$(name)/Shaders/
+-	cp -R out/$(name).app /Applications/$(name).app
++	mkdir -p $(prefix)/Applications
++	cp -R out/$(name).app $(prefix)/Applications
+ else ifneq ($(filter $(platform),linux bsd),)
+ 	mkdir -p $(prefix)/bin/
+ 	mkdir -p $(prefix)/share/applications/
diff --git a/nixpkgs/pkgs/misc/emulators/bsnes-hd/macos-replace-sips-with-png2icns.patch b/nixpkgs/pkgs/misc/emulators/bsnes-hd/macos-replace-sips-with-png2icns.patch
new file mode 100644
index 000000000000..85adb33e3ab4
--- /dev/null
+++ b/nixpkgs/pkgs/misc/emulators/bsnes-hd/macos-replace-sips-with-png2icns.patch
@@ -0,0 +1,13 @@
+diff --git a/bsnes/target-bsnes/GNUmakefile b/bsnes/target-bsnes/GNUmakefile
+index 4c67bde..7a3ab9f 100644
+--- a/bsnes/target-bsnes/GNUmakefile
++++ b/bsnes/target-bsnes/GNUmakefile
+@@ -33,7 +33,7 @@ ifeq ($(platform),macos)
+ 	cp Database/* out/$(name).app/Contents/MacOS/Database/
+ 	cp -r ../shaders/* out/$(name).app/Contents/macOS/Shaders/
+ 	cp $(ui)/resource/$(name).plist out/$(name).app/Contents/Info.plist
+-	sips -s format icns $(ui)/resource/$(name).png --out out/$(name).app/Contents/Resources/$(name).icns
++	png2icns out/$(name).app/Contents/Resources/$(name).icns $(ui)/resource/$(name).png
+ endif
+ 
+ verbose: hiro.verbose ruby.verbose nall.verbose all;