diff options
Diffstat (limited to 'nixpkgs/pkgs/games/riko4/default.nix')
-rw-r--r-- | nixpkgs/pkgs/games/riko4/default.nix | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/nixpkgs/pkgs/games/riko4/default.nix b/nixpkgs/pkgs/games/riko4/default.nix new file mode 100644 index 000000000000..7cbfacd0b409 --- /dev/null +++ b/nixpkgs/pkgs/games/riko4/default.nix @@ -0,0 +1,68 @@ +{ stdenv, fetchFromGitHub, cmake, SDL2, libGLU, luajit, curl, curlpp }: + +let + # Newer versions of sdl-gpu don't work with Riko4 (corrupted graphics), + # and this library does not have a proper release version, so let the + # derivation for this stay next to the Riko4 derivation for now. + sdl-gpu = stdenv.mkDerivation rec { + name = "sdl-gpu-${version}"; + version = "2018-11-01"; + src = fetchFromGitHub { + owner = "grimfang4"; + repo = "sdl-gpu"; + rev = "a4ff1ab02410f154b004c29ec46e07b22890fa1f"; + sha256 = "1wdwg331s7r4dhq1l8w4dvlqf4iywskpdrscgbwrz9j0c6nqqi3v"; + }; + buildInputs = [ SDL2 libGLU ]; + nativeBuildInputs = [ cmake ]; + enableParallelBuilding = true; + + meta = with stdenv.lib; { + homepage = https://github.com/grimfang4/sdl-gpu; + description = "A library for high-performance, modern 2D graphics with SDL written in C"; + license = licenses.mit; + maintainers = with maintainers; [ CrazedProgrammer ]; + }; + }; +in + +stdenv.mkDerivation rec { + name = "riko4-${version}"; + version = "0.1.0"; + src = fetchFromGitHub { + owner = "incinirate"; + repo = "Riko4"; + rev = "v${version}"; + sha256 = "008i9991sn616dji96jfwq6gszrspbx4x7cynxb1cjw66phyy5zp"; + }; + + buildInputs = [ SDL2 luajit sdl-gpu curl curlpp ]; + nativeBuildInputs = [ cmake ]; + + hardeningDisable = [ "fortify" ]; + cmakeFlags = [ "-DSDL2_gpu_INCLUDE_DIR=\"${sdl-gpu}/include\"" ]; + + # Riko4 needs the data/ and scripts/ directories to be in its PWD. + installPhase = '' + install -Dm0755 riko4 $out/bin/.riko4-unwrapped + mkdir -p $out/lib/riko4 + cp -r ../data $out/lib/riko4 + cp -r ../scripts $out/lib/riko4 + cat > $out/bin/riko4 <<EOF + #!/bin/sh + pushd $out/lib/riko4 > /dev/null + exec $out/bin/.riko4-unwrapped "\$@" + popd > /dev/null + EOF + chmod +x $out/bin/riko4 + ''; + + enableParallelBuilding = true; + + meta = with stdenv.lib; { + homepage = https://github.com/incinirate/Riko4; + description = "Fantasy console for pixel art game development"; + license = licenses.mit; + maintainers = with maintainers; [ CrazedProgrammer ]; + }; +} |