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Diffstat (limited to 'nixpkgs/nixos/modules/services/games/crossfire-server.nix')
-rw-r--r--nixpkgs/nixos/modules/services/games/crossfire-server.nix10
1 files changed, 5 insertions, 5 deletions
diff --git a/nixpkgs/nixos/modules/services/games/crossfire-server.nix b/nixpkgs/nixos/modules/services/games/crossfire-server.nix
index b19a86253cb4..314b4bad9a29 100644
--- a/nixpkgs/nixos/modules/services/games/crossfire-server.nix
+++ b/nixpkgs/nixos/modules/services/games/crossfire-server.nix
@@ -10,7 +10,7 @@ in {
     enable = mkOption {
       type = types.bool;
       default = false;
-      description = lib.mdDoc ''
+      description = ''
         If enabled, the Crossfire game server will be started at boot.
       '';
     };
@@ -27,7 +27,7 @@ in {
       type = types.str;
       default = "${cfg.package}/share/crossfire";
       defaultText = literalExpression ''"''${config.services.crossfire.package}/share/crossfire"'';
-      description = lib.mdDoc ''
+      description = ''
         Where to load readonly data from -- maps, archetypes, treasure tables,
         and the like. If you plan to edit the data on the live server (rather
         than overlaying the crossfire-maps and crossfire-arch packages and
@@ -39,7 +39,7 @@ in {
     stateDir = mkOption {
       type = types.str;
       default = "/var/lib/crossfire";
-      description = lib.mdDoc ''
+      description = ''
         Where to store runtime data (save files, persistent items, etc).
 
         If left at the default, this will be automatically created on server
@@ -52,14 +52,14 @@ in {
     openFirewall = mkOption {
       type = types.bool;
       default = false;
-      description = lib.mdDoc ''
+      description = ''
         Whether to open ports in the firewall for the server.
       '';
     };
 
     configFiles = mkOption {
       type = types.attrsOf types.str;
-      description = lib.mdDoc ''
+      description = ''
         Text to append to the corresponding configuration files. Note that the
         files given in the example are *not* the complete set of files available
         to customize; look in /etc/crossfire after enabling the server to see