diff options
Diffstat (limited to 'nixpkgs/nixos/modules/services/games/crossfire-server.nix')
-rw-r--r-- | nixpkgs/nixos/modules/services/games/crossfire-server.nix | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/nixpkgs/nixos/modules/services/games/crossfire-server.nix b/nixpkgs/nixos/modules/services/games/crossfire-server.nix index b19a86253cb4..314b4bad9a29 100644 --- a/nixpkgs/nixos/modules/services/games/crossfire-server.nix +++ b/nixpkgs/nixos/modules/services/games/crossfire-server.nix @@ -10,7 +10,7 @@ in { enable = mkOption { type = types.bool; default = false; - description = lib.mdDoc '' + description = '' If enabled, the Crossfire game server will be started at boot. ''; }; @@ -27,7 +27,7 @@ in { type = types.str; default = "${cfg.package}/share/crossfire"; defaultText = literalExpression ''"''${config.services.crossfire.package}/share/crossfire"''; - description = lib.mdDoc '' + description = '' Where to load readonly data from -- maps, archetypes, treasure tables, and the like. If you plan to edit the data on the live server (rather than overlaying the crossfire-maps and crossfire-arch packages and @@ -39,7 +39,7 @@ in { stateDir = mkOption { type = types.str; default = "/var/lib/crossfire"; - description = lib.mdDoc '' + description = '' Where to store runtime data (save files, persistent items, etc). If left at the default, this will be automatically created on server @@ -52,14 +52,14 @@ in { openFirewall = mkOption { type = types.bool; default = false; - description = lib.mdDoc '' + description = '' Whether to open ports in the firewall for the server. ''; }; configFiles = mkOption { type = types.attrsOf types.str; - description = lib.mdDoc '' + description = '' Text to append to the corresponding configuration files. Note that the files given in the example are *not* the complete set of files available to customize; look in /etc/crossfire after enabling the server to see |