diff options
-rw-r--r-- | lib/maintainers.nix | 1 | ||||
-rw-r--r-- | pkgs/games/quakespasm/default.nix | 40 | ||||
-rw-r--r-- | pkgs/top-level/all-packages.nix | 2 |
3 files changed, 43 insertions, 0 deletions
diff --git a/lib/maintainers.nix b/lib/maintainers.nix index f1d86bd56e3e..a9d44984e5d2 100644 --- a/lib/maintainers.nix +++ b/lib/maintainers.nix @@ -298,6 +298,7 @@ luispedro = "Luis Pedro Coelho <luis@luispedro.org>"; lukego = "Luke Gorrie <luke@snabb.co>"; lw = "Sergey Sofeychuk <lw@fmap.me>"; + m3tti = "Mathaeus Sander <mathaeus.peter.sander@gmail.com>"; ma27 = "Maximilian Bosch <maximilian@mbosch.me>"; madjar = "Georges Dubus <georges.dubus@compiletoi.net>"; magnetophon = "Bart Brouns <bart@magnetophon.nl>"; diff --git a/pkgs/games/quakespasm/default.nix b/pkgs/games/quakespasm/default.nix new file mode 100644 index 000000000000..cd7787604c2e --- /dev/null +++ b/pkgs/games/quakespasm/default.nix @@ -0,0 +1,40 @@ +{ stdenv, SDL, fetchurl, gzip, libvorbis, libmad }: +stdenv.mkDerivation rec { + name = "quakespasm-${version}"; + majorVersion = "0.92"; + version = "${majorVersion}.1"; + + src = fetchurl { + url = "mirror://sourceforge/quakespasm/quakespasm-${version}.tgz"; + sha256 = "0vhycjg97sn4cd85ph6qz68rplzrm4apijdkrlj9mycnqjv5l100"; + }; + + sourceRoot = "${name}/Quake"; + + buildInputs = [ + gzip SDL libvorbis libmad + ]; + + preInstall = '' + mkdir -p "$out/bin" + substituteInPlace Makefile --replace "/usr/local/games" "$out/bin" + ''; + + enableParallelBuilding = true; + + meta = { + description = "An engine for iD software's Quake"; + homepage = "http://quakespasm.sourceforge.net/"; + longDescription = '' + QuakeSpasm is a modern, cross-platform Quake 1 engine based on FitzQuake. + It includes support for 64 bit CPUs and custom music playback, a new sound driver, + some graphical niceities, and numerous bug-fixes and other improvements. + Quakespasm utilizes either the SDL or SDL2 frameworks, so choose which one + works best for you. SDL is probably less buggy, but SDL2 has nicer features + and smoother mouse input - though no CD support. + ''; + + platforms = stdenv.lib.platforms.linux; + maintainers = [ stdenv.lib.maintainers.m3tti ]; + }; +} diff --git a/pkgs/top-level/all-packages.nix b/pkgs/top-level/all-packages.nix index 6adbb5936a24..0431da86bb42 100644 --- a/pkgs/top-level/all-packages.nix +++ b/pkgs/top-level/all-packages.nix @@ -17012,6 +17012,8 @@ with pkgs; quake3pointrelease = callPackage ../games/quake3/content/pointrelease.nix { }; + quakespasm = callPackage ../games/quakespasm { }; + ioquake3 = callPackage ../games/quake3/ioquake { }; quantumminigolf = callPackage ../games/quantumminigolf {}; |