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author | aszlig <aszlig@redmoonstudios.org> | 2014-03-03 22:31:18 +0100 |
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committer | aszlig <aszlig@redmoonstudios.org> | 2014-03-03 22:38:48 +0100 |
commit | e64b342fa8fda783a7247e0469943ce728498004 (patch) | |
tree | 567a9c73e4fbb2137f9c714848d11287db7692b3 /pkgs/development/libraries/glew | |
parent | ae0b5d6813362492e744b1ac10e21309bb4e238b (diff) | |
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Use mingw-w64 for 32bit Windows builds as well.
Mingw(32) is rather poorly maintaned and has quite a lot of bugs. And because our Windows cross builds were also poorly maintained and most of the cross-tests were broken as well, I'm just taking this step and try to switch to mingw-w64 for everything "cross Windows". Signed-off-by: aszlig <aszlig@redmoonstudios.org>
Diffstat (limited to 'pkgs/development/libraries/glew')
-rw-r--r-- | pkgs/development/libraries/glew/default.nix | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/pkgs/development/libraries/glew/default.nix b/pkgs/development/libraries/glew/default.nix index b79fa97047b9..32083f96dfd1 100644 --- a/pkgs/development/libraries/glew/default.nix +++ b/pkgs/development/libraries/glew/default.nix @@ -35,7 +35,7 @@ stdenv.mkDerivation rec { "CC=${stdenv.cross.config}-gcc" "LD=${stdenv.cross.config}-gcc" "STRIP=" - ] ++ optional (stdenv.cross.config == "x86_64-w64-mingw32") "SYSTEM=mingw"; + ] ++ optional (stdenv.cross.libc == "msvcrt") "SYSTEM=mingw"; meta = { description = "An OpenGL extension loading library for C(++)"; |