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author | Alyssa Ross <hi@alyssa.is> | 2019-01-07 02:18:36 +0000 |
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committer | Alyssa Ross <hi@alyssa.is> | 2019-01-07 02:18:47 +0000 |
commit | 36f56d99fa0a0765c9f1de4a5f17a9b05830c3f2 (patch) | |
tree | b3faaf573407b32aa645237a4d16b82778a39a92 /nixpkgs/pkgs/games/urbanterror | |
parent | 4e31070265257dc67d120c27e0f75c2344fdfa9a (diff) | |
parent | abf060725d7614bd3b9f96764262dfbc2f9c2199 (diff) | |
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Add 'nixpkgs/' from commit 'abf060725d7614bd3b9f96764262dfbc2f9c2199'
git-subtree-dir: nixpkgs git-subtree-mainline: 4e31070265257dc67d120c27e0f75c2344fdfa9a git-subtree-split: abf060725d7614bd3b9f96764262dfbc2f9c2199
Diffstat (limited to 'nixpkgs/pkgs/games/urbanterror')
-rw-r--r-- | nixpkgs/pkgs/games/urbanterror/default.nix | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/nixpkgs/pkgs/games/urbanterror/default.nix b/nixpkgs/pkgs/games/urbanterror/default.nix new file mode 100644 index 000000000000..1cd87541b8c3 --- /dev/null +++ b/nixpkgs/pkgs/games/urbanterror/default.nix @@ -0,0 +1,74 @@ +{ stdenv, fetchurl, unzip, SDL, libGLU_combined, openal, curl, libXxf86vm }: + +stdenv.mkDerivation rec { + name = "urbanterror-${version}"; + version = "4.3.4"; + + srcs = + [ (fetchurl { + url = "http://cdn.urbanterror.info/urt/43/releases/zips/UrbanTerror434_full.zip"; + sha256 = "1rx4nnndsk88nvd7k4p35cw6znclkkzm2bl5j6vn6mjjdk66jrki"; + }) + (fetchurl { + url = "https://github.com/FrozenSand/ioq3-for-UrbanTerror-4/archive/release-${version}.zip"; + sha256 = "1s9pmw7rbnzwzl1llcs0kr2krf4daf8hhnz1j89qk4bq9a9qfp71"; + }) + ]; + + buildInputs = [ unzip SDL libGLU_combined openal curl libXxf86vm ]; + sourceRoot = "ioq3-for-UrbanTerror-4-release-${version}"; + + configurePhase = '' + echo "USE_OPENAL = 1" > Makefile.local + echo "USE_OPENAL_DLOPEN = 0" >> Makefile.local + echo "USE_CURL = 1" >> Makefile.local + echo "USE_CURL_DLOPEN = 0" >> Makefile.local + ''; + + installPhase = '' + destDir="$out/opt/urbanterror" + mkdir -p "$destDir" + mkdir -p "$out/bin" + cp -v build/release-linux-*/Quake3-UrT.* \ + "$destDir/Quake3-UrT" + cp -v build/release-linux-*/Quake3-UrT-Ded.* \ + "$destDir/Quake3-UrT-Ded" + cp -rv ../UrbanTerror43/q3ut4 "$destDir" + cat << EOF > "$out/bin/urbanterror" + #! ${stdenv.shell} + cd "$destDir" + exec ./Quake3-UrT "\$@" + EOF + chmod +x "$out/bin/urbanterror" + cat << EOF > "$out/bin/urbanterror-ded" + #! ${stdenv.shell} + cd "$destDir" + exec ./Quake3-UrT-Ded "\$@" + EOF + chmod +x "$out/bin/urbanterror-ded" + ''; + + postFixup = '' + p=$out/opt/urbanterror/Quake3-UrT + cur_rpath=$(patchelf --print-rpath $p) + patchelf --set-rpath $cur_rpath:${libGLU_combined}/lib $p + ''; + + hardeningDisable = [ "format" ]; + + meta = with stdenv.lib; { + description = "A multiplayer tactical FPS on top of Quake 3 engine"; + longDescription = '' + Urban Terror is a free multiplayer first person shooter developed by + FrozenSand, that (thanks to the ioquake3-code) does not require + Quake III Arena anymore. Urban Terror can be described as a Hollywood + tactical shooter; somewhat realism based, but the motto is "fun over + realism". This results in a very unique, enjoyable and addictive game. + ''; + homepage = http://www.urbanterror.info; + license = licenses.unfreeRedistributable; + maintainers = with maintainers; [ astsmtl fpletz ]; + platforms = platforms.linux; + hydraPlatforms = []; + }; +} |