diff options
author | Nikolay Amiantov <ab@fmap.me> | 2016-02-05 00:23:46 +0300 |
---|---|---|
committer | Nikolay Amiantov <ab@fmap.me> | 2016-02-05 00:26:48 +0300 |
commit | 0ea48b1f9f4aeb0b141d67efdceca7f5b8fb04ee (patch) | |
tree | 0f00bdf4a43c92d031bedc2d11ce2cafd0c845a0 | |
parent | 2c51a0a39aa648bae4d8650026bd33e7d110f463 (diff) | |
download | nixlib-0ea48b1f9f4aeb0b141d67efdceca7f5b8fb04ee.tar nixlib-0ea48b1f9f4aeb0b141d67efdceca7f5b8fb04ee.tar.gz nixlib-0ea48b1f9f4aeb0b141d67efdceca7f5b8fb04ee.tar.bz2 nixlib-0ea48b1f9f4aeb0b141d67efdceca7f5b8fb04ee.tar.lz nixlib-0ea48b1f9f4aeb0b141d67efdceca7f5b8fb04ee.tar.xz nixlib-0ea48b1f9f4aeb0b141d67efdceca7f5b8fb04ee.tar.zst nixlib-0ea48b1f9f4aeb0b141d67efdceca7f5b8fb04ee.zip |
openalLegacy: remove package
It's the same as openalSoft (same package source and version). I suppose it contained original Creative open-source OpenAL implementation some time ago, but then it changed and nobody noticed. It's referenced nowhere, anyway.
-rw-r--r-- | pkgs/development/libraries/openal/default.nix | 35 | ||||
-rw-r--r-- | pkgs/top-level/all-packages.nix | 2 |
2 files changed, 0 insertions, 37 deletions
diff --git a/pkgs/development/libraries/openal/default.nix b/pkgs/development/libraries/openal/default.nix deleted file mode 100644 index ac39ef2e84c1..000000000000 --- a/pkgs/development/libraries/openal/default.nix +++ /dev/null @@ -1,35 +0,0 @@ -{ stdenv, fetchurl, alsaLib, cmake }: - -let version = "1.16.0"; in -stdenv.mkDerivation rec { - name = "openal-${version}"; - - src = fetchurl { - url = "http://kcat.strangesoft.net/openal-releases/openal-soft-${version}.tar.bz2"; - sha256 = "0pqdykdclycfnk66v166srjrry936y39d1dz9wl92qz27wqwsg9g"; - }; - - buildInputs = [ cmake ] ++ stdenv.lib.optional (!stdenv.isDarwin) alsaLib; - - meta = { - description = "Cross-platform 3D audio API"; - - longDescription = '' - OpenAL is a cross-platform 3D audio API appropriate for use with - gaming applications and many other types of audio applications. - - The library models a collection of audio sources moving in a 3D - space that are heard by a single listener somewhere in that - space. The basic OpenAL objects are a Listener, a Source, and a - Buffer. There can be a large number of Buffers, which contain - audio data. Each buffer can be attached to one or more Sources, - which represent points in 3D space which are emitting audio. - There is always one Listener object (per audio context), which - represents the position where the sources are heard -- rendering - is done from the perspective of the Listener. - ''; - - homepage = http://kcat.strangesoft.net/openal.html; - license = stdenv.lib.licenses.lgpl2Plus; - }; -} diff --git a/pkgs/top-level/all-packages.nix b/pkgs/top-level/all-packages.nix index b944b9128b85..ed5e5ab8374c 100644 --- a/pkgs/top-level/all-packages.nix +++ b/pkgs/top-level/all-packages.nix @@ -8058,9 +8058,7 @@ let oniguruma = callPackage ../development/libraries/oniguruma { }; - # openalSoft is 100% ABI compatible to openalLegacy and should be a default openal = openalSoft; - openalLegacy = callPackage ../development/libraries/openal { }; openalSoft = callPackage ../development/libraries/openal-soft { }; openbabel = callPackage ../development/libraries/openbabel { }; |