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path: root/pkgs/games/ivan/new.patch
blob: d0ed866b3f32dccc58ec7406eef48f5945bb687d (plain) (blame)
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diff --git a/CMakeLists.txt b/CMakeLists.txt
index 13e143e..a6f9176 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -13,10 +13,14 @@ set(CMAKE_CXX_FLAGS "-std=c++11 ${CMAKE_CXX_FLAGS}")
 add_definitions(-DIVAN_VERSION="${PROJECT_VERSION}" -DUSE_SDL)
 
 option(BUILD_MAC_APP "Build standalone application for MacOS" OFF)
+option(FORCE_HOME_AS_STATE_DIR "Statedir will be /.ivan/ in current user's homedir" OFF)
 
 if(UNIX)
   add_definitions(-DUNIX)
   include(GNUInstallDirs)
+  if(FORCE_HOME_AS_STATE_DIR)
+    add_definitions(-DFORCE_HOME_AS_STATE_DIR)
+  endif(FORCE_HOME_AS_STATE_DIR)
 
   if(BUILD_MAC_APP)
     install(DIRECTORY Graphics Script Music Sound DESTINATION "ivan")
diff --git a/Main/Source/game.cpp b/Main/Source/game.cpp
index 323a185..012feb3 100644
--- a/Main/Source/game.cpp
+++ b/Main/Source/game.cpp
@@ -5191,6 +5191,9 @@ festring game::GetDataDir()
 
 festring game::GetStateDir()
 {
+#ifdef FORCE_HOME_AS_STATE_DIR
+  return GetHomeDir()+"/.ivan/";
+#endif
 #ifdef UNIX
 #ifdef MAC_APP
   return GetHomeDir();