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{ stdenv, fetchFromGitHub, cmake }:
stdenv.mkDerivation rec {
name = "nvidia-texture-tools-${version}";
version = "2.1.0";
src = fetchFromGitHub {
owner = "castano";
repo = "nvidia-texture-tools";
rev = version;
sha256 = "0p8ja0k323nkgm07z0qlslg6743vimy9rf3wad2968az0vwzjjyx";
};
nativeBuildInputs = [ cmake ];
outputs = [ "out" "dev" "lib" ];
postPatch = ''
# Make a recently added pure virtual function just virtual,
# to keep compatibility.
sed -i 's/virtual void endImage() = 0;/virtual void endImage() {}/' src/nvtt/nvtt.h
'';
cmakeFlags = [
"-DNVTT_SHARED=TRUE"
];
postInstall = ''
moveToOutput include "$dev"
moveToOutput lib "$lib"
'';
enableParallelBuilding = true;
meta = with stdenv.lib; {
description = "A set of cuda-enabled texture tools and compressors";
homepage = https://github.com/castano/nvidia-texture-tools;
license = licenses.mit;
platforms = platforms.linux;
};
}
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