{ stdenv, lib, fetchurl, perl, unzip, zip, which, pkgconfig , qtbase, qtscript, SDL2, libtheora, openal, glew, physfs, fribidi, libXrandr , withVideos ? false }: let pname = "warzone2100"; sequences_src = fetchurl { url = "mirror://sourceforge/${pname}/warzone2100/Videos/high-quality-en/sequences.wz"; sha256 = "90ff552ca4a70e2537e027e22c5098ea4ed1bc11bb7fc94138c6c941a73d29fa"; }; in stdenv.mkDerivation rec { version = "3.2.3"; name = "${pname}-${version}"; src = fetchurl { url = "mirror://sourceforge/${pname}/releases/${version}/${name}.tar.xz"; sha256 = "10kmpr4cby95zwqsl1zwx95d9achli6khq7flv6xmrq30a39xazw"; }; buildInputs = [ qtbase qtscript SDL2 libtheora openal glew physfs fribidi libXrandr ]; nativeBuildInputs = [ perl zip unzip pkgconfig ]; postPatch = '' substituteInPlace lib/exceptionhandler/dumpinfo.cpp \ --replace "which %s" "${which}/bin/which %s" substituteInPlace lib/exceptionhandler/exceptionhandler.cpp \ --replace "which %s" "${which}/bin/which %s" ''; configureFlags = [ "--with-distributor=NixOS" ]; hardeningDisable = [ "format" ]; enableParallelBuilding = true; postInstall = lib.optionalString withVideos "cp ${sequences_src} $out/share/warzone2100/sequences.wz"; meta = with stdenv.lib; { description = "A free RTS game, originally developed by Pumpkin Studios"; longDescription = '' Warzone 2100 is an open source real-time strategy and real-time tactics hybrid computer game, originally developed by Pumpkin Studios and published by Eidos Interactive. In Warzone 2100, you command the forces of The Project in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles. The game offers campaign, multi-player, and single-player skirmish modes. An extensive tech tree with over 400 different technologies, combined with the unit design system, allows for a wide variety of possible units and tactics. ''; homepage = http://wz2100.net; license = licenses.gpl2Plus; maintainers = [ maintainers.astsmtl ]; platforms = platforms.linux; }; }