{ stdenv, fetchFromGitHub, cmake, pkgconfig, SDL2, SDL2_mixer, alsaLib, libpng, pcre }: stdenv.mkDerivation rec { name = "ivan-${version}"; version = "054"; src = fetchFromGitHub { owner = "Attnam"; repo = "ivan"; rev = "v${version}"; sha256 = "0ayhp9qvxsi5dsgjvy43i3lpdis883g1xn2b8l5xkwxcqfnvsfmq"; }; nativeBuildInputs = [ cmake pkgconfig ]; buildInputs = [ SDL2 SDL2_mixer alsaLib libpng pcre ]; hardeningDisable = ["all"]; # To store bone and high score files in ~/.ivan of the current user patches = [./new.patch]; # Enable wizard mode cmakeFlags = ["-DCMAKE_CXX_FLAGS=-DWIZARD" "-DFORCE_HOME_AS_STATE_DIR=ON"]; # Help CMake find SDL_mixer.h NIX_CFLAGS_COMPILE = "-I${SDL2_mixer}/include/SDL2"; meta = with stdenv.lib; { description = "Graphical roguelike game"; longDescription = '' Iter Vehemens ad Necem (IVAN) is a graphical roguelike game, which currently runs in Windows, DOS, Linux, and OS X. It features advanced bodypart and material handling, multi-colored lighting and, above all, deep gameplay. This is a fan continuation of IVAN by members of Attnam.com ''; homepage = https://attnam.com/; license = licenses.gpl2Plus; platforms = platforms.linux; maintainers = with maintainers; [freepotion]; }; }