{ lib , stdenv , fetchFromGitHub , SDL2 , libpng , libjpeg , glew , openal , scons , libmad , libuuid }: stdenv.mkDerivation rec { pname = "endless-sky"; version = "0.10.6"; src = fetchFromGitHub { owner = "endless-sky"; repo = "endless-sky"; rev = "v${version}"; sha256 = "sha256-3mprmW6K8pYs7J2q71fohsh9fZEP2RZjN1rSWUAwbhg="; }; patches = [ ./fixes.patch ]; postPatch = '' # the trailing slash is important!! # endless sky naively joins the paths with string concatenation # so it's essential that there be a trailing slash on the resources path substituteInPlace source/Files.cpp \ --replace '%NIXPKGS_RESOURCES_PATH%' "$out/share/games/endless-sky/" ''; preBuild = '' export AR="${stdenv.cc.targetPrefix}gcc-ar" ''; enableParallelBuilding = true; buildInputs = [ SDL2 libpng libjpeg glew openal scons libmad libuuid ]; prefixKey = "PREFIX="; meta = with lib; { description = "A sandbox-style space exploration game similar to Elite, Escape Velocity, or Star Control"; mainProgram = "endless-sky"; homepage = "https://endless-sky.github.io/"; license = with licenses; [ gpl3Plus cc-by-sa-30 cc-by-sa-40 publicDomain ]; maintainers = with maintainers; [ lheckemann _360ied ]; platforms = platforms.linux; # Maybe other non-darwin Unix }; }