{ stdenv, fetchurl, flac, gtk2, libvorbis, libvpx, makeDesktopItem, libGLU_combined, nasm , pkgconfig, SDL2, SDL2_mixer }: let year = "2015"; date = "20150420"; rev = "5160"; in stdenv.mkDerivation rec { name = "eduke32-${version}"; version = "${date}-${rev}"; src = fetchurl { url = "http://dukeworld.duke4.net/eduke32/synthesis/old/${year}/${version}/eduke32_src_${version}.tar.xz"; sha256 = "1nlq5jbglg00c1z1vsyl627fh0mqfxvk5qyxav5vzla2b4svik2v"; }; buildInputs = [ flac gtk2 libvorbis libvpx libGLU_combined SDL2 SDL2_mixer ] ++ stdenv.lib.optional (stdenv.hostPlatform.system == "i686-linux") nasm; nativeBuildInputs = [ pkgconfig ]; postPatch = '' substituteInPlace build/src/glbuild.c \ --replace libGL.so ${libGLU_combined}/lib/libGL.so \ --replace libGLU.so ${libGLU_combined}/lib/libGLU.so ''; NIX_CFLAGS_COMPILE = "-I${SDL2.dev}/include/SDL2 -I${SDL2_mixer}/include/SDL2"; NIX_LDFLAGS = "-L${SDL2}/lib"; makeFlags = [ "LINKED_GTK=1" "SDLCONFIG=${SDL2}/bin/sdl2-config" "VC_REV=${rev}" ]; desktopItem = makeDesktopItem { name = "eduke32"; exec = "eduke32-wrapper"; comment = "Duke Nukem 3D port"; desktopName = "Enhanced Duke Nukem 3D"; genericName = "Duke Nukem 3D port"; categories = "Application;Game;"; }; installPhase = '' # Make wrapper script cat > eduke32-wrapper <