{ stdenv, fetchurl, SDL, ncurses, libtcod }: stdenv.mkDerivation rec { name = "brogue-${version}"; version = "1.7.4"; src = fetchurl { url = "https://sites.google.com/site/broguegame/brogue-${version}-linux-amd64.tbz2"; sha256 = "1lygf17hm7wqlp0jppaz8dn9a9ksmxz12vw7jyfavvqpwdgz79gb"; }; prePatch = '' sed -i Makefile -e 's,LIBTCODDIR=.*,LIBTCODDIR=${libtcod},g' \ -e 's,sdl-config,${SDL.dev}/bin/sdl-config,g' sed -i src/platform/tcod-platform.c -e "s,fonts/font,$out/share/brogue/fonts/font,g" make clean rm -rf src/libtcod* ''; buildInputs = [ SDL ncurses libtcod ]; installPhase = '' install -m 555 -D bin/brogue $out/bin/brogue mkdir -p $out/share/brogue cp -r bin/fonts $out/share/brogue/ ''; # fix crash; shouldn’t be a security risk because it’s an offline game hardeningDisable = [ "stackprotector" "fortify" ]; meta = with stdenv.lib; { description = "A roguelike game"; homepage = https://sites.google.com/site/broguegame/; license = licenses.agpl3; maintainers = [ maintainers.skeidel ]; platforms = [ "x86_64-linux" ]; }; }