{ stdenv, lib, fetchurl, buildPythonPackage, python, smpeg, libX11 , SDL, SDL_image, SDL_mixer, SDL_ttf, libpng, libjpeg, portmidi, freetype }: buildPythonPackage rec { pname = "pygame"; name = "${pname}-${version}"; version = "1.9.3"; src = fetchurl { url = "mirror://pypi/p/pygame/pygame-${version}.tar.gz"; sha256 = "1hlydiyygl444bq5m5g8n3jsxsgrdyxlm42ipmfbw36wkf0j243m"; }; buildInputs = [ SDL SDL_image SDL_mixer SDL_ttf libpng libjpeg portmidi libX11 freetype ]; # Tests fail because of no audio device and display. doCheck = false; preConfigure = '' sed \ -e "s/^origincdirs = .*/origincdirs = []/" \ -e "s/^origlibdirs = .*/origlibdirs = []/" \ -e "/\/include\/smpeg/d" \ -i config_unix.py ${lib.concatMapStrings (dep: '' sed \ -e "/^origincdirs =/aorigincdirs += ['${lib.getDev dep}/include']" \ -e "/^origlibdirs =/aoriglibdirs += ['${lib.getLib dep}/lib']" \ -i config_unix.py '') buildInputs } LOCALBASE=/ ${python.interpreter} config.py ''; meta = with stdenv.lib; { description = "Python library for games"; homepage = http://www.pygame.org/; license = licenses.lgpl21Plus; platforms = platforms.linux; }; }