{ lib, stdenv, fetchurl, ocaml, findlib, ocamlbuild, topkg, ctypes, result, SDL2, pkg-config , AudioToolbox, Cocoa, CoreAudio, CoreVideo, ForceFeedback }: if lib.versionOlder ocaml.version "4.03" then throw "tsdl is not available for OCaml ${ocaml.version}" else let pname = "tsdl"; version = "1.0.0"; webpage = "https://erratique.ch/software/${pname}"; in stdenv.mkDerivation { pname = "ocaml${ocaml.version}-${pname}"; inherit version; src = fetchurl { url = "${webpage}/releases/${pname}-${version}.tbz"; hash = "sha256-XdgzCj9Uqplt/8Jk8rSFaQf8zu+9SZa8b9ZIlW/gjyE="; }; strictDeps = true; nativeBuildInputs = [ pkg-config ocaml findlib ocamlbuild topkg ]; buildInputs = [ topkg ]; propagatedBuildInputs = [ SDL2 ctypes ] ++ lib.optionals stdenv.isDarwin [ AudioToolbox Cocoa CoreAudio CoreVideo ForceFeedback ]; preConfigure = '' # The following is done to avoid an additional dependency (ncurses) # due to linking in the custom bytecode runtime. Instead, just # compile directly into a native binary, even if it's just a # temporary build product. substituteInPlace myocamlbuild.ml \ --replace ".byte" ".native" ''; inherit (topkg) buildPhase installPhase; meta = with lib; { homepage = webpage; description = "Thin bindings to the cross-platform SDL library"; license = licenses.isc; inherit (ocaml.meta) platforms; }; }