{ stdenv, lib, fetchFromGitHub, cmake, fetchpatch , mesa, libGLU, glfw , libX11, libXi, libXcursor, libXrandr, libXinerama , alsaSupport ? stdenv.hostPlatform.isLinux, alsa-lib , pulseSupport ? stdenv.hostPlatform.isLinux, libpulseaudio , sharedLib ? true , includeEverything ? true , raylib-games }: stdenv.mkDerivation rec { pname = "raylib"; version = "4.2.0"; src = fetchFromGitHub { owner = "raysan5"; repo = pname; rev = version; sha256 = "sha256-aMIjywcQxki0cKlNznPAMfvrtGj3qcR95D4/BDuPZZM="; }; nativeBuildInputs = [ cmake ]; buildInputs = [ mesa glfw libXi libXcursor libXrandr libXinerama ] ++ lib.optional alsaSupport alsa-lib ++ lib.optional pulseSupport libpulseaudio; propagatedBuildInputs = [ libGLU libX11 ]; patches = [ # fixes glfw compile error; # remove with next raylib version > 4.2.0 or when glfw 3.4.0 is released. (fetchpatch { url = "https://github.com/raysan5/raylib/commit/2ad7967db80644a25ca123536cf2f6efcb869684.patch"; sha256 = "sha256-/xgzox1ITeoZ91QWdwnJJ+jJ5nJsMHcEgbIEdNYh4NY="; name = "raylib-glfw-fix.patch"; }) ]; # https://github.com/raysan5/raylib/wiki/CMake-Build-Options cmakeFlags = [ "-DUSE_EXTERNAL_GLFW=ON" "-DBUILD_EXAMPLES=OFF" "-DCUSTOMIZE_BUILD=1" ] ++ lib.optional includeEverything "-DINCLUDE_EVERYTHING=ON" ++ lib.optional sharedLib "-DBUILD_SHARED_LIBS=ON"; # fix libasound.so/libpulse.so not being found preFixup = '' ${lib.optionalString alsaSupport "patchelf --add-needed ${alsa-lib}/lib/libasound.so $out/lib/libraylib.so.${version}"} ${lib.optionalString pulseSupport "patchelf --add-needed ${libpulseaudio}/lib/libpulse.so $out/lib/libraylib.so.${version}"} ''; passthru.tests = [ raylib-games ]; meta = with lib; { description = "A simple and easy-to-use library to enjoy videogames programming"; homepage = "https://www.raylib.com/"; license = licenses.zlib; maintainers = with maintainers; [ adamlwgriffiths ]; platforms = platforms.linux; changelog = "https://github.com/raysan5/raylib/blob/${version}/CHANGELOG"; }; }