{ lib, stdenv, fetchFromGitHub, cmake, fetchpatch }: stdenv.mkDerivation rec { pname = "nvidia-texture-tools"; version = "unstable-2019-10-27"; src = fetchFromGitHub { owner = "castano"; repo = "nvidia-texture-tools"; rev = "a131e4c6b0b7c9c73ccc3c9e6f1c7e165be86bcc"; sha256 = "1qzyr3ib5dpxyq1y33lq02qv4cww075sm9bm4f651d34q5x38sk3"; }; patches = [ (fetchpatch { url = "https://github.com/castano/nvidia-texture-tools/commit/6474f2593428d89ec152da2502aa136ababe66ca.patch"; sha256 = "0akbkvm55hiv58jx71h9hj173rbnqlb5a430y9azjiix7zga42vd"; }) ]; nativeBuildInputs = [ cmake ]; outputs = [ "out" "dev" "lib" ]; postPatch = '' # Make a recently added pure virtual function just virtual, # to keep compatibility. sed -i 's/virtual void endImage() = 0;/virtual void endImage() {}/' src/nvtt/nvtt.h ''; cmakeFlags = [ "-DNVTT_SHARED=TRUE" ]; postInstall = '' moveToOutput include "$dev" moveToOutput lib "$lib" ''; meta = with lib; { description = "A set of cuda-enabled texture tools and compressors"; homepage = "https://github.com/castano/nvidia-texture-tools"; license = licenses.mit; platforms = platforms.unix; broken = stdenv.isAarch64; }; }