{ stdenv, fetchFromGitHub, cmake, mesa, freeglut }: stdenv.mkDerivation rec { name = "bullet-${version}"; version = "2.83.7"; src = fetchFromGitHub { owner = "bulletphysics"; repo = "bullet3"; rev = version; sha256 = "1zz3vs6i5975y9mgb1k1vxrjbf1028v0nc11p646dsvv2vplxx5r"; }; buildInputs = [ cmake mesa freeglut ]; cmakeFlags = [ "-DBUILD_SHARED_LIBS=ON" "-DBUILD_CPU_DEMOS=OFF" ]; enableParallelBuilding = true; meta = { description = "A professional free 3D Game Multiphysics Library"; longDescription = '' Bullet 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. ''; homepage = http://code.google.com/p/bullet/; license = stdenv.lib.licenses.zlib; maintainers = with stdenv.lib.maintainers; [ aforemny ]; }; }