{ stdenv, fetchFromBitbucket, cmake }: let version = "0.6.1"; in stdenv.mkDerivation { name = "libgme-${version}"; src = fetchFromBitbucket { owner = "mpyne"; repo = "game-music-emu"; rev = version; sha256 = "04vwpv3pmjcil1jw5vcnlg45nch5awqs06y3xqdlp3ibx5i4k199"; }; buildInputs = [ cmake ]; }