{ lib, stdenv, fetchFromGitHub, cmake, python3, autoSignDarwinBinariesHook, cctools }: # Like many google projects, shaderc doesn't gracefully support separately compiled dependencies, so we can't easily use # the versions of glslang and spirv-tools used by vulkan-loader. Exact revisions are taken from # https://github.com/google/shaderc/blob/known-good/known_good.json # Future work: extract and fetch all revisions automatically based on a revision of shaderc's known-good branch. let glslang = fetchFromGitHub { owner = "KhronosGroup"; repo = "glslang"; rev = "a91631b260cba3f22858d6c6827511e636c2458a"; hash = "sha256-7kIIU45pe+IF7lGltpIKSvQBmcXR+TWFvmx7ztMNrpc="; }; spirv-tools = fetchFromGitHub { owner = "KhronosGroup"; repo = "SPIRV-Tools"; rev = "f0cc85efdbbe3a46eae90e0f915dc1509836d0fc"; hash = "sha256-RzGvoDt1Qc+f6mZsfs99MxX4YB3yFc5FP92Yx/WGrsI="; }; spirv-headers = fetchFromGitHub { owner = "KhronosGroup"; repo = "SPIRV-Headers"; rev = "1c6bb2743599e6eb6f37b2969acc0aef812e32e3"; hash = "sha256-/I9dJlBE0kvFvqooKuqMETtOE72Jmva3zIGnq0o4+aE="; }; in stdenv.mkDerivation rec { pname = "shaderc"; version = "2023.8"; outputs = [ "out" "lib" "bin" "dev" "static" ]; src = fetchFromGitHub { owner = "google"; repo = "shaderc"; rev = "v${version}"; hash = "sha256-c8mJ361DY2VlSFZ4/RCrV+nqB9HblbOdfMkI4cM1QzM="; }; patchPhase = '' cp -r --no-preserve=mode ${glslang} third_party/glslang cp -r --no-preserve=mode ${spirv-tools} third_party/spirv-tools ln -s ${spirv-headers} third_party/spirv-tools/external/spirv-headers patchShebangs --build utils/ ''; nativeBuildInputs = [ cmake python3 ] ++ lib.optionals stdenv.isDarwin [ cctools ] ++ lib.optionals (stdenv.isDarwin && stdenv.isAarch64) [ autoSignDarwinBinariesHook ]; postInstall = '' moveToOutput "lib/*.a" $static ''; cmakeFlags = [ "-DSHADERC_SKIP_TESTS=ON" ]; # Fix the paths in .pc, even though it's unclear if all these .pc are really useful. postFixup = '' substituteInPlace "$dev"/lib/pkgconfig/*.pc \ --replace '=''${prefix}//' '=/' \ --replace "$dev/$dev/" "$dev/" ''; meta = with lib; { inherit (src.meta) homepage; description = "A collection of tools, libraries and tests for shader compilation"; platforms = platforms.all; license = [ licenses.asl20 ]; }; }