{ makeScopeWithSplicing', generateSplicesForMkScope , stdenv, buildFHSEnv, pkgsi686Linux, glxinfo }: let steamPackagesFun = self: let inherit (self) callPackage; in rec { steamArch = if stdenv.hostPlatform.system == "x86_64-linux" then "amd64" else if stdenv.hostPlatform.system == "i686-linux" then "i386" else throw "Unsupported platform: ${stdenv.hostPlatform.system}"; steam-runtime = callPackage ./runtime.nix { }; steam-runtime-wrapped = callPackage ./runtime-wrapped.nix { }; steam = callPackage ./steam.nix { }; steam-fhsenv = callPackage ./fhsenv.nix { glxinfo-i686 = if self.steamArch == "amd64" then pkgsi686Linux.glxinfo else glxinfo; steam-runtime-wrapped-i686 = if self.steamArch == "amd64" then pkgsi686Linux.steamPackages.steam-runtime-wrapped else null; inherit buildFHSEnv; }; steam-fhsenv-small = steam-fhsenv.override { withGameSpecificLibraries = false; }; # This has to exist so Hydra tries to build all of Steam's dependencies. # FIXME: Maybe we should expose it as something more generic? steam-fhsenv-without-steam = steam-fhsenv.override { steam = null; }; steamcmd = callPackage ./steamcmd.nix { }; }; in makeScopeWithSplicing' { otherSplices = generateSplicesForMkScope "steamPackages"; f = steamPackagesFun; }