{ lib , fetchFromGitHub , stdenv , libopus , xorg , pname , releaseFile ? pname , buildFlags , buildInputs , nativeBuildInputs ? [] , postFixup ? "" , description , ... }: stdenv.mkDerivation { inherit pname buildFlags buildInputs nativeBuildInputs postFixup; version = "0-unstable-2024-04-13"; src = fetchFromGitHub { owner = "fte-team"; repo = "fteqw"; rev = "1f9f3635f0aef3b2eed6b40e35fcf6223c6ad533"; hash = "sha256-AgTkkP8pT6yioIcVNpxmfCFF0M+7BGx3TXgQSkOgfPI="; }; makeFlags = [ "PKGCONFIG=$(PKG_CONFIG)" "-C" "engine" ]; enableParallelBuilding = true; postPatch = '' substituteInPlace ./engine/Makefile \ --replace "I/usr/include/opus" "I${libopus.dev}/include/opus" substituteInPlace ./engine/gl/gl_vidlinuxglx.c \ --replace 'Sys_LoadLibrary("libXrandr"' 'Sys_LoadLibrary("${xorg.libXrandr}/lib/libXrandr.so"' ''; installPhase = '' runHook preInstall install -Dm755 engine/release/${releaseFile} $out/bin/${pname} runHook postInstall ''; meta = with lib; { inherit description; homepage = "https://fteqw.org"; longDescription = '' FTE is a game engine baed on QuakeWorld able to play games such as Quake 1, 2, 3, and Hexen 2. It includes various features such as extended map limits, vulkan and OpenGL renderers, a dedicated server, and fteqcc, for easier QuakeC development ''; maintainers = with maintainers; [ necrophcodr ]; license = licenses.gpl2Plus; platforms = platforms.linux; }; }