Do not embed paths to build-only depends (-I...SDL2-dev and friends) into savefile lua comments. --- a/src/savestruct_internal.c +++ b/src/savestruct_internal.c @@ -486,8 +486,8 @@ void save_game_data(struct auto_string *strout) autostr_append(strout, "SAVEGAME: %s %s %s;sizeof(tux_t)=%d;sizeof(enemy)=%d;sizeof(bullet)=%d;MAXBULLETS=%d\n", SAVEGAME_VERSION, SAVEGAME_REVISION, VERSION, (int)sizeof(tux_t), (int)sizeof(enemy), (int)sizeof(bullet), (int)MAXBULLETS); - autostr_append(strout, "BUILD_CFLAGS: %s\n", BUILD_CFLAGS); - autostr_append(strout, "BUILD_LDFLAGS: %s\n", BUILD_LDFLAGS); + autostr_append(strout, "BUILD_CFLAGS: %s\n", ""); + autostr_append(strout, "BUILD_LDFLAGS: %s\n", ""); autostr_append(strout, "VERSION: %s\n", freedroid_version); autostr_append(strout, "--]]\n");