{ lib, stdenv, fetchFromBitbucket, cmake, SDL, libGLU, libGL, upx, zlib }: stdenv.mkDerivation { pname = "libtcod"; version = "1.5.1"; src = fetchFromBitbucket { owner = "libtcod"; repo = "libtcod"; rev = "1.5.1"; sha256 = "1ibsnmnim712npxkqklc5ibnd32hgsx2yzyfzzc5fis5mhinbl63"; }; prePatch = '' sed -i CMakeLists.txt \ -e "s,SET(ROOT_DIR.*,SET(ROOT_DIR $out),g" \ -e "s,SET(INSTALL_DIR.*,SET(INSTALL_DIR $out),g" echo 'INSTALL(DIRECTORY include DESTINATION .)' >> CMakeLists.txt ''; cmakeFlags = [ "-DLIBTCOD_SAMPLES=OFF" ]; nativeBuildInputs = [ cmake ]; buildInputs = [ SDL libGLU libGL upx zlib ]; meta = { description = "API for roguelike games"; homepage = "http://roguecentral.org/doryen/libtcod/"; license = lib.licenses.bsd3; platforms = lib.platforms.linux; maintainers = with lib.maintainers; [ AndersonTorres ]; }; }