{ lib, stdenv, fetchpatch, fetchurl, bison, perl }: let version = "0.0.6"; debianRevision = "7"; debianPatch = patchname: hash: fetchpatch { name = "${patchname}.patch"; url = "https://sources.debian.org/data/main/b/bulletml/${version}-${debianRevision}/debian/patches/${patchname}.patch"; sha256 = hash; }; lib_src = fetchurl { url = "http://shinh.skr.jp/libbulletml/libbulletml-${version}.tar.bz2"; sha256 = "0yda0zgj2ydgkmby5676f5iiawabxadzh5p7bmy42998sp9g6dvw"; }; cpp_src = fetchurl { url = "http://shinh.skr.jp/d/d_cpp.tar.bz2"; sha256 = "1ly9qmbb8q9nyadmdap1gmxs3vkniqgchlv2hw7riansz4gg1agh"; }; in stdenv.mkDerivation { pname = "bulletml"; inherit version; srcs = [ lib_src cpp_src ]; postUnpack = "mv d_cpp bulletml/"; sourceRoot = "bulletml"; patches = [ (debianPatch "fixes" "0cnr968n0h50fjmjijx7idsa2pg2pv5cwy6nvfbkx9z8w2zf0mkl") (debianPatch "bulletml_d" "03d1dgln3gkiw019pxn3gwgjkmvzisq8kp3n6fpn38yfwh4fp4hv") (debianPatch "d_cpp" "04g9c7c89w7cgrxw75mcbdhzxqmz1716li49mhl98znakchrlb9h") (debianPatch "warnings" "18px79x4drvm6dy6w6js53nzlyvha7qaxhz5a99b97pyk3qc7i9g") (debianPatch "makefile" "0z6yxanxmarx0s08gh12pk2wfqjk8g797wmfcqczdv1i6xc7nqzp") (debianPatch "includes" "1n11j5695hs9pspslf748w2cq5d78s6bwhyl476wp6gcq6jw20bw") ]; makeFlags = [ "-C src" ]; nativeBuildInputs = [ bison perl ]; hardeningDisable = [ "format" ]; installPhase = '' install -D -m 644 src/bulletml.d "$out"/include/d/bulletml.d install -d "$out"/include/bulletml/tinyxml install -m 644 src/*.h "$out"/include/bulletml install -m 644 src/tinyxml/tinyxml.h "$out"/include/bulletml/tinyxml cp -r src/boost $out/include/boost install -d "$out"/lib install -m 644 src/libbulletml.{a,so}* "$out"/lib install -D -m 644 README "$out"/share/doc/libbulletml/README.jp install -m 644 README.en "$out"/share/doc/libbulletml install -m 644 README.bulletml "$out"/share/doc/libbulletml install -D -m 644 README "$out"/share/licenses/libbulletml/README.jp install -m 644 README.en "$out"/share/licenses/libbulletml ''; meta = with lib; { description = "C++ library to handle BulletML easily"; longDescription = '' BulletML is the Bullet Markup Language. BulletML can describe the barrage of bullets in shooting games. ''; homepage = "http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/index_e.html"; license = licenses.bsd3; maintainers = with maintainers; [ fgaz ]; # See https://github.com/NixOS/nixpkgs/pull/35482 # for some attempts in getting it to build on darwin platforms = platforms.linux; }; }