{ lib, stdenv , fetchFromGitHub , cmake , pkg-config # The two audio backends: , SDL2 , jack2 }: stdenv.mkDerivation (finalAttrs: { pname = "audiality2"; version = "1.9.4"; src = fetchFromGitHub { owner = "olofson"; repo = "audiality2"; rev = "v${finalAttrs.version}"; sha256 = "0ipqna7a9mxqm0fl9ggwhbc7i9yxz3jfyi0w3dymjp40v7jw1n20"; }; nativeBuildInputs = [ cmake pkg-config ]; buildInputs = [ SDL2 jack2 ]; meta = with lib; { description = "A realtime scripted modular audio engine for video games and musical applications"; mainProgram = "a2play"; homepage = "http://audiality.org"; license = licenses.zlib; platforms = platforms.all; maintainers = with maintainers; [ fgaz ]; }; })