{ stdenv, fetchFromGitHub, cmake, perl , alsaLib, libevdev, libopus, udev, SDL2 , ffmpeg, pkgconfig, xorg, libvdpau, libpulseaudio, libcec , curl, expat, avahi, enet, libuuid, libva }: stdenv.mkDerivation rec { pname = "moonlight-embedded"; version = "2.4.10"; src = fetchFromGitHub { owner = "irtimmer"; repo = "moonlight-embedded"; rev = "v${version}"; sha256 = "0m5i3q3hbjl51cndjpz5hxi3br6fvpn1fzdv0f6lxjxgw9z32413"; fetchSubmodules = true; }; outputs = [ "out" "man" ]; nativeBuildInputs = [ cmake perl ]; buildInputs = [ alsaLib libevdev libopus udev SDL2 ffmpeg pkgconfig xorg.libxcb libvdpau libpulseaudio libcec xorg.libpthreadstubs curl expat avahi enet libuuid libva ]; meta = with stdenv.lib; { description = "Open source implementation of NVIDIA's GameStream"; homepage = "https://github.com/irtimmer/moonlight-embedded"; license = licenses.gpl3; maintainers = [ maintainers.globin ]; platforms = platforms.linux; }; }