import ./make-test.nix ({ pkgs, version ? 4, ... }: let client = { pkgs, ... }: { fileSystems = pkgs.lib.mkVMOverride [ { mountPoint = "/data"; # nfs4 exports the export with fsid=0 as a virtual root directory device = if (version == 4) then "server:/" else "server:/data"; fsType = "nfs"; options = [ "vers=${toString version}" ]; } ]; networking.firewall.enable = false; # FIXME: only open statd }; in { name = "nfs"; meta = with pkgs.stdenv.lib.maintainers; { maintainers = [ eelco chaoflow wkennington ]; }; nodes = { client1 = client; client2 = client; server = { ... }: { services.nfs.server.enable = true; services.nfs.server.exports = '' /data 192.168.1.0/255.255.255.0(rw,no_root_squash,no_subtree_check,fsid=0) ''; services.nfs.server.createMountPoints = true; networking.firewall.enable = false; # FIXME: figure out what ports need to be allowed }; }; testScript = '' $server->waitForUnit("nfs-server"); $server->succeed("systemctl start network-online.target"); $server->waitForUnit("network-online.target"); startAll; $client1->waitForUnit("data.mount"); $client1->succeed("echo bla > /data/foo"); $server->succeed("test -e /data/foo"); $client2->waitForUnit("data.mount"); $client2->succeed("echo bla > /data/bar"); $server->succeed("test -e /data/bar"); # Test whether restarting ‘nfs-server’ works correctly. $server->succeed("systemctl restart nfs-server"); $client2->succeed("echo bla >> /data/bar"); # will take 90 seconds due to the NFS grace period # Test whether we can get a lock. $client2->succeed("time flock -n -s /data/lock true"); # Test locking: client 1 acquires an exclusive lock, so client 2 # should then fail to acquire a shared lock. $client1->succeed("flock -x /data/lock -c 'touch locked; sleep 100000' &"); $client1->waitForFile("locked"); $client2->fail("flock -n -s /data/lock true"); # Test whether client 2 obtains the lock if we reset client 1. $client2->succeed("flock -x /data/lock -c 'echo acquired; touch locked; sleep 100000' >&2 &"); $client1->crash; $client1->start; $client2->waitForFile("locked"); # Test whether locks survive a reboot of the server. $client1->waitForUnit("data.mount"); $server->shutdown; $server->start; $client1->succeed("touch /data/xyzzy"); $client1->fail("time flock -n -s /data/lock true"); # Test whether unmounting during shutdown happens quickly. my $t1 = time; $client1->shutdown; my $duration = time - $t1; die "shutdown took too long ($duration seconds)" if $duration > 30; ''; })