From b98ae36d321399d3c0163ee78fa956d5592ac201 Mon Sep 17 00:00:00 2001 From: Moritz Ulrich Date: Wed, 1 May 2013 14:29:57 +0200 Subject: dwarf-fortress: Update to 0.34.11. Somehow Dwarf Fortress suddenly started failing to use our libpng (or zlib). I tried all possible combinations (supplying them via LD_LIBRARY_PATH in the script) but it just won't work. This solution was found in the Archlinux bug tracker: It just symlinks all problematic .png files to their .bmp counterparts. It's ugly and *sadly* breaks tileset support (unless you convert them to bmp) but I think it's acceptable, as the whole expression is pretty problematic in terms of purity. Let's hope the next release of Dwarf Fortress will be easier to support. (fixes #710) --- pkgs/games/dwarf-fortress/default.nix | 88 +++++++++++++++++++---------------- 1 file changed, 49 insertions(+), 39 deletions(-) (limited to 'pkgs/games') diff --git a/pkgs/games/dwarf-fortress/default.nix b/pkgs/games/dwarf-fortress/default.nix index 24c0b40edb3c..6e53aff65a57 100644 --- a/pkgs/games/dwarf-fortress/default.nix +++ b/pkgs/games/dwarf-fortress/default.nix @@ -1,13 +1,14 @@ -{stdenv, fetchurl, SDL, SDL_image, SDL_ttf, gtk, glib, mesa, openal, glibc, libsndfile}: +{ stdenv, fetchurl, SDL, SDL_image, SDL_ttf, gtk, glib, mesa, openal, glibc, libsndfile +, copyDataDirectory ? false }: assert stdenv.system == "i686-linux"; stdenv.mkDerivation rec { - name = "dwarf-fortress-0.31.25"; + name = "dwarf-fortress-0.34.11"; src = fetchurl { - url = "http://www.bay12games.com/dwarves/df_31_25_linux.tar.bz2"; - sha256 = "0d3klvf5n99j38pdhx9mak78px65aw47smck82jb92la97drmcg3"; + url = "http://www.bay12games.com/dwarves/df_34_11_linux.tar.bz2"; + sha256 = "1qk9vmdxzs0li81c8bglpj3m7aw9k71x1slf58hv2bz7hdndl3kj"; }; phases = "unpackPhase patchPhase installPhase"; @@ -22,10 +23,10 @@ stdenv.mkDerivation rec { mkdir -p $out/share/df_linux cp -r * $out/share/df_linux cp $permission $out/share/df_linux/nix_permission - + patchelf --set-interpreter ${glibc}/lib/ld-linux.so.2 $out/share/df_linux/libs/Dwarf_Fortress ln -s ${libsndfile}/lib/libsndfile.so $out/share/df_linux/libs/ - + cat > $out/bin/dwarf-fortress << EOF #!${stdenv.shell} export DF_DIR="\$HOME/.config/df_linux" @@ -33,39 +34,48 @@ stdenv.mkDerivation rec { then export DF_DIR="\$XDG_DATA_HOME/df_linux" fi - # Recreate a directory sturctor reflecting the original distribution in the user directory - - # Link in the static stuff - mkdir -p \$DF_DIR - ln -sf $out/share/df_linux/libs \$DF_DIR/ - ln -sf $out/share/df_linux/raw \$DF_DIR/ - ln -sf $out/share/df_linux/df \$DF_DIR/ - - # Delete old data directory - rm -rf \$DF_DIR/data - - # Link in the static data directory - mkdir \$DF_DIR/data - for i in $out/share/df_linux/data/* - do - ln -s \$i \$DF_DIR/data/ - done - - # index initial_movies, announcement, dipscript and help files are as of 0.31.16 opened in read/write mode instead of read-only mode - # this is a hack to work around this - # Should I just apply this to the whole data directory? - for i in index initial_movies announcement dipscript help - do - rm \$DF_DIR/data/\$i - cp -rf $out/share/df_linux/data/\$i \$DF_DIR/data/ - chmod -R u+w \$DF_DIR/data/\$i - done - - # link in persistant data - mkdir -p \$DF_DIR/save - ln -s \$DF_DIR/save \$DF_DIR/data/ - - # now run Dwarf Fortress! + # Recreate a directory structure reflecting the original + # distribution in the user directory (for modding support) + ${if copyDataDirectory then '' + if [ ! -d "\$DF_DIR" ]; + then + mkdir -p \$DF_DIR + cp -r $out/share/df_linux/* \$DF_DIR/ + chmod -R u+rw \$DF_DIR/ + fi + '' else '' + # Link in the static stuff + mkdir -p \$DF_DIR + ln -sf $out/share/df_linux/libs \$DF_DIR/ + ln -sf $out/share/df_linux/raw \$DF_DIR/ + ln -sf $out/share/df_linux/df \$DF_DIR/ + + # Delete old data directory + rm -rf \$DF_DIR/data + + # Link in the static data directory + mkdir \$DF_DIR/data + for i in $out/share/df_linux/data/* + do + ln -s \$i \$DF_DIR/data/ + done + + # index initial_movies, announcement, dipscript and help files are as of 0.31.16 opened in read/write mode instead of read-only mode + # this is a hack to work around this + # Should I just apply this to the whole data directory? + for i in index initial_movies announcement dipscript help + do + rm \$DF_DIR/data/\$i + cp -rf $out/share/df_linux/data/\$i \$DF_DIR/data/ + chmod -R u+w \$DF_DIR/data/\$i + done + + # link in persistant data + mkdir -p \$DF_DIR/save + ln -s \$DF_DIR/save \$DF_DIR/data/ + ''} + + # now run Dwarf Fortress! export LD_LIBRARY_PATH=\$DF_DIR/df_linux/libs/:${SDL}/lib:${SDL_image}/lib/:${SDL_ttf}/lib/:${gtk}/lib/:${glib}/lib/:${mesa}/lib/:${openal}/lib/ \$DF_DIR/df "\$@" EOF -- cgit 1.4.1