From 637d7a5db9927a78c3b9e57ea3b2b22b27d8caa9 Mon Sep 17 00:00:00 2001 From: Artemis Tosini Date: Thu, 9 Jan 2020 15:07:50 +0000 Subject: nixos/factorio: add extraSettings and package options Currently there is no way to set game settings, such as administrators. extraSettings allows users to override default game settings without adding many more settings. The package option allows users to use the experimental version, or override to a specific version with their own modified package. --- nixos/modules/services/games/factorio.nix | 26 +++++++++++++++++++++----- 1 file changed, 21 insertions(+), 5 deletions(-) (limited to 'nixos') diff --git a/nixos/modules/services/games/factorio.nix b/nixos/modules/services/games/factorio.nix index f3831156f453..4b2e1a3c07f0 100644 --- a/nixos/modules/services/games/factorio.nix +++ b/nixos/modules/services/games/factorio.nix @@ -4,14 +4,13 @@ with lib; let cfg = config.services.factorio; - factorio = pkgs.factorio-headless; name = "Factorio"; stateDir = "/var/lib/${cfg.stateDirName}"; mkSavePath = name: "${stateDir}/saves/${name}.zip"; configFile = pkgs.writeText "factorio.conf" '' use-system-read-write-data-directories=true [path] - read-data=${factorio}/share/factorio/data + read-data=${cfg.package}/share/factorio/data write-data=${stateDir} ''; serverSettings = { @@ -37,7 +36,7 @@ let only_admins_can_pause_the_game = true; autosave_only_on_server = true; admins = []; - }; + } // cfg.extraSettings; serverSettingsFile = pkgs.writeText "server-settings.json" (builtins.toJSON (filterAttrsRecursive (n: v: v != null) serverSettings)); modDir = pkgs.factorio-utils.mkModDirDrv cfg.mods; in @@ -115,6 +114,14 @@ in Description of the game that will appear in the listing. ''; }; + extraSettings = mkOption { + type = types.attrs; + default = {}; + example = { admins = [ "username" ];}; + description = '' + Extra game configuration that will go into server-settings.json + ''; + }; public = mkOption { type = types.bool; default = false; @@ -136,6 +143,15 @@ in Your factorio.com login credentials. Required for games with visibility public. ''; }; + package = mkOption { + type = types.package; + default = pkgs.factorio-headless; + defaultText = "pkgs.factorio-headless"; + example = "pkgs.factorio-headless-experimental"; + description = '' + Factorio version to use. This defaults to the stable channel. + ''; + }; password = mkOption { type = types.nullOr types.str; default = null; @@ -184,7 +200,7 @@ in preStart = toString [ "test -e ${stateDir}/saves/${cfg.saveName}.zip" "||" - "${factorio}/bin/factorio" + "${cfg.package}/bin/factorio" "--config=${cfg.configFile}" "--create=${mkSavePath cfg.saveName}" (optionalString (cfg.mods != []) "--mod-directory=${modDir}") @@ -197,7 +213,7 @@ in StateDirectory = cfg.stateDirName; UMask = "0007"; ExecStart = toString [ - "${factorio}/bin/factorio" + "${cfg.package}/bin/factorio" "--config=${cfg.configFile}" "--port=${toString cfg.port}" "--start-server=${mkSavePath cfg.saveName}" -- cgit 1.4.1