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path: root/pkgs/games/steam
Commit message (Collapse)AuthorAge
* steam: use custom opensslDavid McFarland2016-11-09
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* steam: Add /etc/{localtime,zoneinfo}.Moritz Ulrich2016-11-08
| | | | | | Some games (in my case Stardew Valley) require at least something in /etc/localtime. The actual file linked there doesn't matter as long as it's some valid timezone.
* steam: add xkeyboardconfigNikolay Amiantov2016-11-05
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* steam-runtime: add libXxf86vmNikolay Amiantov2016-09-28
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* steam: don't write runtime tag fileNikolay Amiantov2016-09-13
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* steam: runtime-generated.nix md5->sha256Chris Martin2016-09-13
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* steam: Some games use MonoSvein Ove Aas2016-09-11
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* steam-packages.steam-runtime: 2016-03-03 -> 2016-08-13Nikolay Amiantov2016-08-14
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* steam: fix primus with new libstdc++ and add to steam-runNikolay Amiantov2016-07-11
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* steam-run: refactor, remove unneeded files and dependenciesNikolay Amiantov2016-05-26
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* steamPackages.steam-runtime-wrapped: fix w. multiple outputsNikolay Amiantov2016-05-15
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* steam: add xdg_utils to chrootenvNikolay Amiantov2016-04-08
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* steam-run: add derivationNikolay Amiantov2016-04-03
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* useOldCXXAbi: Change into a setup hookEelco Dolstra2016-04-01
| | | | Stdenv adapters considered weird.
* steam: use old C++ ABI for primusNikolay Amiantov2016-03-31
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* steam: enable hardware decoding (for In-Home Streaming)Brian McKenna2016-03-29
| | | | | | | | | | | | Previous to this patch I was getting software decoding when I used In-Home Streaming. I had a look around and according to: https://bbs.archlinux.org/viewtopic.php?id=187922 > It seems that the libva version Steam comes with, is not compatible anymore to > the newer libva 1.4.0. Substituting in our version of libva gives me hardware decoding!
* steamPackages.steam-runtime: 2016-02-18 -> 2016-03-03Nikolay Amiantov2016-03-04
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* steamPackages.steam-original: 1.0.0.49 -> 1.0.0.51Nikolay Amiantov2016-03-04
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* steamPackages.runtime: 20151020 -> 2016-02-18Nikolay Amiantov2016-02-19
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* steamPackages: add runtime-mirror helper derivationNikolay Amiantov2016-02-19
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* steamPackages.runtime: use mirrors, add my mirrorNikolay Amiantov2016-02-19
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* steam: actually propagate flags to the runtime, now from chrootenv wrapperNikolay Amiantov2016-01-27
| | | | | | | | | | Example: instead of (steamPackages.override { newStdcpp = true; }).steam-chrootenv (which wasn't working anyway) you now do just: steam.override { newStdcpp = true; }
* steam: propagate runtime-wrapped flags for more convenient overridesNikolay Amiantov2016-01-15
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* steam-runtime-wrapped: add optional override of libstdc++Nikolay Amiantov2016-01-15
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* steamPackages.runtime: update packagesNikolay Amiantov2015-12-04
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* steamPackages.steam-chrootenv: install desktop fileNikolay Amiantov2015-12-04
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* steamPackages: add update-runtime-shell.nix to update runtimeNikolay Amiantov2015-12-04
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* steamPackages.steam: cleanupNikolay Amiantov2015-12-04
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* steam: fix license agreement dialogNikolay Amiantov2015-11-12
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* fhs-env: symlink /usr/lib to libs for the main architectureNikolay Amiantov2015-11-11
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* steam-runtime: build using new Runtime build systemNikolay Amiantov2015-10-20
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* steam-fonts: use for chrootenvNikolay Amiantov2015-10-15
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* steam-fonts: init at 1Nikolay Amiantov2015-10-15
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* steam-chrootenv: added corefontsNikolay Amiantov2015-10-15
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* steam-chrootenv: added libdrmYochai2015-10-11
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* steam: add steamPackages namespace, build our own runtimeNikolay Amiantov2015-10-11
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* steam-runtime: split by architecturesNikolay Amiantov2015-10-11
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* steam: include steam-runtime within chrootChristoph Hrdinka2015-10-11
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* steam-runtime: init at 2014-04-15Christoph Hrdinka2015-10-11
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* steam: fix invalid symlinking for i686Nikolay Amiantov2015-10-11
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* steam: cut dependencies when using Runtime, migrate from config to boolean ↵Nikolay Amiantov2015-10-10
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* steam: use native libraries, disable steam-runtimeNikolay Amiantov2015-10-10
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* Revert "steam: added libcxxabi workaround"Arseniy Seroka2015-10-04
| | | | This reverts commit 2b761358a8be80d4debea314be2f8b041940be49.
* steam: added libcxxabi workaroundYochai2015-09-27
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* xlibs: replace occurrences by xorgVladimír Čunát2015-09-15
| | | | | | | This seems to have been confusing people, using both xlibs and xorg, etc. - Avoided renaming local (and different) xlibs binding in gcc*. - Fixed cases where both xorg and xlibs were used. Hopefully everything still works as before.
* steam: added libdrm to chrootenv.Yochai2015-09-08
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* steam: libstdc++/mesa incompatibility workaroundNikolay Amiantov2015-07-28
| | | | closes #9003
* Steam: removed flashplayerYochai2015-07-22
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* steam: add `which` to the environmentTomasz Kontusz2015-07-20
| | | | | | Close #8788, fixes #8766. Some games use it in their starting scripts (notably FTL does that).
* steam: add xrandr binary to envTanner Doshier2015-06-19
| | | | | | | | Games utilizing LWJGL >= 2.4 && < 3.0 need this as the framework parses display information from the command line output of xrandr[1] on Linux. There are a number of LWJGL games on Steam currently. [1]: https://github.com/LWJGL/lwjgl/blob/46f602f0c680a92349b4185f886609200d614990/src/java/org/lwjgl/opengl/XRandR.java#L72