Commit message (Collapse) | Author | Age | |
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* | steam: use custom openssl | David McFarland | 2016-11-09 |
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* | steam: Add /etc/{localtime,zoneinfo}. | Moritz Ulrich | 2016-11-08 |
| | | | | | | Some games (in my case Stardew Valley) require at least something in /etc/localtime. The actual file linked there doesn't matter as long as it's some valid timezone. | ||
* | steam: add xkeyboardconfig | Nikolay Amiantov | 2016-11-05 |
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* | steam-runtime: add libXxf86vm | Nikolay Amiantov | 2016-09-28 |
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* | steam: don't write runtime tag file | Nikolay Amiantov | 2016-09-13 |
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* | steam: runtime-generated.nix md5->sha256 | Chris Martin | 2016-09-13 |
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* | steam: Some games use Mono | Svein Ove Aas | 2016-09-11 |
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* | steam-packages.steam-runtime: 2016-03-03 -> 2016-08-13 | Nikolay Amiantov | 2016-08-14 |
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* | steam: fix primus with new libstdc++ and add to steam-run | Nikolay Amiantov | 2016-07-11 |
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* | steam-run: refactor, remove unneeded files and dependencies | Nikolay Amiantov | 2016-05-26 |
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* | steamPackages.steam-runtime-wrapped: fix w. multiple outputs | Nikolay Amiantov | 2016-05-15 |
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* | steam: add xdg_utils to chrootenv | Nikolay Amiantov | 2016-04-08 |
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* | steam-run: add derivation | Nikolay Amiantov | 2016-04-03 |
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* | useOldCXXAbi: Change into a setup hook | Eelco Dolstra | 2016-04-01 |
| | | | | Stdenv adapters considered weird. | ||
* | steam: use old C++ ABI for primus | Nikolay Amiantov | 2016-03-31 |
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* | steam: enable hardware decoding (for In-Home Streaming) | Brian McKenna | 2016-03-29 |
| | | | | | | | | | | | | Previous to this patch I was getting software decoding when I used In-Home Streaming. I had a look around and according to: https://bbs.archlinux.org/viewtopic.php?id=187922 > It seems that the libva version Steam comes with, is not compatible anymore to > the newer libva 1.4.0. Substituting in our version of libva gives me hardware decoding! | ||
* | steamPackages.steam-runtime: 2016-02-18 -> 2016-03-03 | Nikolay Amiantov | 2016-03-04 |
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* | steamPackages.steam-original: 1.0.0.49 -> 1.0.0.51 | Nikolay Amiantov | 2016-03-04 |
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* | steamPackages.runtime: 20151020 -> 2016-02-18 | Nikolay Amiantov | 2016-02-19 |
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* | steamPackages: add runtime-mirror helper derivation | Nikolay Amiantov | 2016-02-19 |
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* | steamPackages.runtime: use mirrors, add my mirror | Nikolay Amiantov | 2016-02-19 |
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* | steam: actually propagate flags to the runtime, now from chrootenv wrapper | Nikolay Amiantov | 2016-01-27 |
| | | | | | | | | | | Example: instead of (steamPackages.override { newStdcpp = true; }).steam-chrootenv (which wasn't working anyway) you now do just: steam.override { newStdcpp = true; } | ||
* | steam: propagate runtime-wrapped flags for more convenient overrides | Nikolay Amiantov | 2016-01-15 |
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* | steam-runtime-wrapped: add optional override of libstdc++ | Nikolay Amiantov | 2016-01-15 |
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* | steamPackages.runtime: update packages | Nikolay Amiantov | 2015-12-04 |
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* | steamPackages.steam-chrootenv: install desktop file | Nikolay Amiantov | 2015-12-04 |
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* | steamPackages: add update-runtime-shell.nix to update runtime | Nikolay Amiantov | 2015-12-04 |
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* | steamPackages.steam: cleanup | Nikolay Amiantov | 2015-12-04 |
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* | steam: fix license agreement dialog | Nikolay Amiantov | 2015-11-12 |
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* | fhs-env: symlink /usr/lib to libs for the main architecture | Nikolay Amiantov | 2015-11-11 |
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* | steam-runtime: build using new Runtime build system | Nikolay Amiantov | 2015-10-20 |
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* | steam-fonts: use for chrootenv | Nikolay Amiantov | 2015-10-15 |
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* | steam-fonts: init at 1 | Nikolay Amiantov | 2015-10-15 |
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* | steam-chrootenv: added corefonts | Nikolay Amiantov | 2015-10-15 |
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* | steam-chrootenv: added libdrm | Yochai | 2015-10-11 |
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* | steam: add steamPackages namespace, build our own runtime | Nikolay Amiantov | 2015-10-11 |
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* | steam-runtime: split by architectures | Nikolay Amiantov | 2015-10-11 |
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* | steam: include steam-runtime within chroot | Christoph Hrdinka | 2015-10-11 |
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* | steam-runtime: init at 2014-04-15 | Christoph Hrdinka | 2015-10-11 |
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* | steam: fix invalid symlinking for i686 | Nikolay Amiantov | 2015-10-11 |
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* | steam: cut dependencies when using Runtime, migrate from config to boolean ↵ | Nikolay Amiantov | 2015-10-10 |
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* | steam: use native libraries, disable steam-runtime | Nikolay Amiantov | 2015-10-10 |
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* | Revert "steam: added libcxxabi workaround" | Arseniy Seroka | 2015-10-04 |
| | | | | This reverts commit 2b761358a8be80d4debea314be2f8b041940be49. | ||
* | steam: added libcxxabi workaround | Yochai | 2015-09-27 |
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* | xlibs: replace occurrences by xorg | Vladimír Čunát | 2015-09-15 |
| | | | | | | | This seems to have been confusing people, using both xlibs and xorg, etc. - Avoided renaming local (and different) xlibs binding in gcc*. - Fixed cases where both xorg and xlibs were used. Hopefully everything still works as before. | ||
* | steam: added libdrm to chrootenv. | Yochai | 2015-09-08 |
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* | steam: libstdc++/mesa incompatibility workaround | Nikolay Amiantov | 2015-07-28 |
| | | | | closes #9003 | ||
* | Steam: removed flashplayer | Yochai | 2015-07-22 |
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* | steam: add `which` to the environment | Tomasz Kontusz | 2015-07-20 |
| | | | | | | Close #8788, fixes #8766. Some games use it in their starting scripts (notably FTL does that). | ||
* | steam: add xrandr binary to env | Tanner Doshier | 2015-06-19 |
| | | | | | | | | Games utilizing LWJGL >= 2.4 && < 3.0 need this as the framework parses display information from the command line output of xrandr[1] on Linux. There are a number of LWJGL games on Steam currently. [1]: https://github.com/LWJGL/lwjgl/blob/46f602f0c680a92349b4185f886609200d614990/src/java/org/lwjgl/opengl/XRandR.java#L72 |