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-rw-r--r--pkgs/development/libraries/mesa/fix-rounding.patch357
1 files changed, 357 insertions, 0 deletions
diff --git a/pkgs/development/libraries/mesa/fix-rounding.patch b/pkgs/development/libraries/mesa/fix-rounding.patch
new file mode 100644
index 000000000000..f81760a6708a
--- /dev/null
+++ b/pkgs/development/libraries/mesa/fix-rounding.patch
@@ -0,0 +1,357 @@
+From c25ae5d27b114e23d5734f846002df1a05759658 Mon Sep 17 00:00:00 2001
+From: Roland Scheidegger <sroland@vmware.com>
+Date: Thu, 31 Jan 2013 19:27:49 +0000
+Subject: gallivm: fix issues with trunc/round/floor/ceil with no arch rounding
+
+The emulation of these if there's no rounding instruction available
+is a bit more complicated than what the code did.
+In particular, doing fp-to-int/int-to-fp will not work if the exponent
+is large enough (and with NaNs, Infs). Hence such values need to be filtered
+out and the original value returned in this case (which fortunately should
+always be exact). This comes at the expense of performance (if your cpu
+doesn't support rounding instructions).
+Furthermore, floor/ifloor/ceil/iceil were affected by precision issues for
+values near negative (for floor) or positive (for ceil) zero, fix that as well
+(fixing this issue might not actually be slower except for ceil/iceil if the
+type is not signed which is probably rare - note iceil has no callers left
+in any case).
+
+Also add some new rounding test values in lp_test_arit to actually test
+for that stuff (which previously would have failed without sse41).
+
+This fixes https://bugs.freedesktop.org/show_bug.cgi?id=59701.
+---
+diff --git a/src/gallium/auxiliary/gallivm/lp_bld_arit.c b/src/gallium/auxiliary/gallivm/lp_bld_arit.c
+index b4e9f23..ec05026 100644
+--- a/src/gallium/auxiliary/gallivm/lp_bld_arit.c
++++ b/src/gallium/auxiliary/gallivm/lp_bld_arit.c
+@@ -1590,12 +1590,37 @@ lp_build_trunc(struct lp_build_context *bld,
+       return lp_build_round_arch(bld, a, LP_BUILD_ROUND_TRUNCATE);
+    }
+    else {
+-      LLVMTypeRef vec_type = lp_build_vec_type(bld->gallivm, type);
+-      LLVMTypeRef int_vec_type = lp_build_int_vec_type(bld->gallivm, type);
+-      LLVMValueRef res;
+-      res = LLVMBuildFPToSI(builder, a, int_vec_type, "");
+-      res = LLVMBuildSIToFP(builder, res, vec_type, "");
+-      return res;
++      const struct lp_type type = bld->type;
++      struct lp_type inttype;
++      struct lp_build_context intbld;
++      LLVMValueRef cmpval = lp_build_const_vec(bld->gallivm, type, 2^24);
++      LLVMValueRef trunc, res, anosign, mask;
++      LLVMTypeRef int_vec_type = bld->int_vec_type;
++      LLVMTypeRef vec_type = bld->vec_type;
++
++      assert(type.width == 32); /* might want to handle doubles at some point */
++
++      inttype = type;
++      inttype.floating = 0;
++      lp_build_context_init(&intbld, bld->gallivm, inttype);
++
++      /* round by truncation */
++      trunc = LLVMBuildFPToSI(builder, a, int_vec_type, "");
++      res = LLVMBuildSIToFP(builder, trunc, vec_type, "floor.trunc");
++
++      /* mask out sign bit */
++      anosign = lp_build_abs(bld, a);
++      /*
++       * mask out all values if anosign > 2^24
++       * This should work both for large ints (all rounding is no-op for them
++       * because such floats are always exact) as well as special cases like
++       * NaNs, Infs (taking advantage of the fact they use max exponent).
++       * (2^24 is arbitrary anything between 2^24 and 2^31 should work.)
++       */
++      anosign = LLVMBuildBitCast(builder, anosign, int_vec_type, "");
++      cmpval = LLVMBuildBitCast(builder, cmpval, int_vec_type, "");
++      mask = lp_build_cmp(&intbld, PIPE_FUNC_GREATER, anosign, cmpval);
++      return lp_build_select(bld, mask, a, res);
+    }
+ }
+ 
+@@ -1620,11 +1645,36 @@ lp_build_round(struct lp_build_context *bld,
+       return lp_build_round_arch(bld, a, LP_BUILD_ROUND_NEAREST);
+    }
+    else {
+-      LLVMTypeRef vec_type = lp_build_vec_type(bld->gallivm, type);
+-      LLVMValueRef res;
++      const struct lp_type type = bld->type;
++      struct lp_type inttype;
++      struct lp_build_context intbld;
++      LLVMValueRef cmpval = lp_build_const_vec(bld->gallivm, type, 2^24);
++      LLVMValueRef res, anosign, mask;
++      LLVMTypeRef int_vec_type = bld->int_vec_type;
++      LLVMTypeRef vec_type = bld->vec_type;
++
++      assert(type.width == 32); /* might want to handle doubles at some point */
++
++      inttype = type;
++      inttype.floating = 0;
++      lp_build_context_init(&intbld, bld->gallivm, inttype);
++
+       res = lp_build_iround(bld, a);
+       res = LLVMBuildSIToFP(builder, res, vec_type, "");
+-      return res;
++
++      /* mask out sign bit */
++      anosign = lp_build_abs(bld, a);
++      /*
++       * mask out all values if anosign > 2^24
++       * This should work both for large ints (all rounding is no-op for them
++       * because such floats are always exact) as well as special cases like
++       * NaNs, Infs (taking advantage of the fact they use max exponent).
++       * (2^24 is arbitrary anything between 2^24 and 2^31 should work.)
++       */
++      anosign = LLVMBuildBitCast(builder, anosign, int_vec_type, "");
++      cmpval = LLVMBuildBitCast(builder, cmpval, int_vec_type, "");
++      mask = lp_build_cmp(&intbld, PIPE_FUNC_GREATER, anosign, cmpval);
++      return lp_build_select(bld, mask, a, res);
+    }
+ }
+ 
+@@ -1648,11 +1698,52 @@ lp_build_floor(struct lp_build_context *bld,
+       return lp_build_round_arch(bld, a, LP_BUILD_ROUND_FLOOR);
+    }
+    else {
+-      LLVMTypeRef vec_type = lp_build_vec_type(bld->gallivm, type);
+-      LLVMValueRef res;
+-      res = lp_build_ifloor(bld, a);
+-      res = LLVMBuildSIToFP(builder, res, vec_type, "");
+-      return res;
++      const struct lp_type type = bld->type;
++      struct lp_type inttype;
++      struct lp_build_context intbld;
++      LLVMValueRef cmpval = lp_build_const_vec(bld->gallivm, type, 2^24);
++      LLVMValueRef trunc, res, anosign, mask;
++      LLVMTypeRef int_vec_type = bld->int_vec_type;
++      LLVMTypeRef vec_type = bld->vec_type;
++
++      assert(type.width == 32); /* might want to handle doubles at some point */
++
++      inttype = type;
++      inttype.floating = 0;
++      lp_build_context_init(&intbld, bld->gallivm, inttype);
++
++      /* round by truncation */
++      trunc = LLVMBuildFPToSI(builder, a, int_vec_type, "");
++      res = LLVMBuildSIToFP(builder, trunc, vec_type, "floor.trunc");
++
++      if (type.sign) {
++         LLVMValueRef tmp;
++
++         /*
++          * fix values if rounding is wrong (for non-special cases)
++          * - this is the case if trunc > a
++          */
++         mask = lp_build_cmp(bld, PIPE_FUNC_GREATER, res, a);
++         /* tmp = trunc > a ? 1.0 : 0.0 */
++         tmp = LLVMBuildBitCast(builder, bld->one, int_vec_type, "");
++         tmp = lp_build_and(&intbld, mask, tmp);
++         tmp = LLVMBuildBitCast(builder, tmp, vec_type, "");
++         res = lp_build_sub(bld, res, tmp);
++      }
++
++      /* mask out sign bit */
++      anosign = lp_build_abs(bld, a);
++      /*
++       * mask out all values if anosign > 2^24
++       * This should work both for large ints (all rounding is no-op for them
++       * because such floats are always exact) as well as special cases like
++       * NaNs, Infs (taking advantage of the fact they use max exponent).
++       * (2^24 is arbitrary anything between 2^24 and 2^31 should work.)
++       */
++      anosign = LLVMBuildBitCast(builder, anosign, int_vec_type, "");
++      cmpval = LLVMBuildBitCast(builder, cmpval, int_vec_type, "");
++      mask = lp_build_cmp(&intbld, PIPE_FUNC_GREATER, anosign, cmpval);
++      return lp_build_select(bld, mask, a, res);
+    }
+ }
+ 
+@@ -1676,11 +1767,48 @@ lp_build_ceil(struct lp_build_context *bld,
+       return lp_build_round_arch(bld, a, LP_BUILD_ROUND_CEIL);
+    }
+    else {
+-      LLVMTypeRef vec_type = lp_build_vec_type(bld->gallivm, type);
+-      LLVMValueRef res;
+-      res = lp_build_iceil(bld, a);
+-      res = LLVMBuildSIToFP(builder, res, vec_type, "");
+-      return res;
++      const struct lp_type type = bld->type;
++      struct lp_type inttype;
++      struct lp_build_context intbld;
++      LLVMValueRef cmpval = lp_build_const_vec(bld->gallivm, type, 2^24);
++      LLVMValueRef trunc, res, anosign, mask, tmp;
++      LLVMTypeRef int_vec_type = bld->int_vec_type;
++      LLVMTypeRef vec_type = bld->vec_type;
++
++      assert(type.width == 32); /* might want to handle doubles at some point */
++
++      inttype = type;
++      inttype.floating = 0;
++      lp_build_context_init(&intbld, bld->gallivm, inttype);
++
++      /* round by truncation */
++      trunc = LLVMBuildFPToSI(builder, a, int_vec_type, "");
++      trunc = LLVMBuildSIToFP(builder, trunc, vec_type, "ceil.trunc");
++
++      /*
++       * fix values if rounding is wrong (for non-special cases)
++       * - this is the case if trunc < a
++       */
++      mask = lp_build_cmp(bld, PIPE_FUNC_LESS, trunc, a);
++      /* tmp = trunc < a ? 1.0 : 0.0 */
++      tmp = LLVMBuildBitCast(builder, bld->one, int_vec_type, "");
++      tmp = lp_build_and(&intbld, mask, tmp);
++      tmp = LLVMBuildBitCast(builder, tmp, vec_type, "");
++      res = lp_build_add(bld, trunc, tmp);
++
++      /* mask out sign bit */
++      anosign = lp_build_abs(bld, a);
++      /*
++       * mask out all values if anosign > 2^24
++       * This should work both for large ints (all rounding is no-op for them
++       * because such floats are always exact) as well as special cases like
++       * NaNs, Infs (taking advantage of the fact they use max exponent).
++       * (2^24 is arbitrary anything between 2^24 and 2^31 should work.)
++       */
++      anosign = LLVMBuildBitCast(builder, anosign, int_vec_type, "");
++      cmpval = LLVMBuildBitCast(builder, cmpval, int_vec_type, "");
++      mask = lp_build_cmp(&intbld, PIPE_FUNC_GREATER, anosign, cmpval);
++      return lp_build_select(bld, mask, a, res);
+    }
+ }
+ 
+@@ -1826,32 +1954,30 @@ lp_build_ifloor(struct lp_build_context *bld,
+          res = lp_build_round_arch(bld, a, LP_BUILD_ROUND_FLOOR);
+       }
+       else {
+-         /* Take the sign bit and add it to 1 constant */
+-         LLVMTypeRef vec_type = bld->vec_type;
+-         unsigned mantissa = lp_mantissa(type);
+-         LLVMValueRef mask = lp_build_const_int_vec(bld->gallivm, type,
+-                                  (unsigned long long)1 << (type.width - 1));
+-         LLVMValueRef sign;
+-         LLVMValueRef offset;
++         struct lp_type inttype;
++         struct lp_build_context intbld;
++         LLVMValueRef trunc, itrunc, mask;
+ 
+-         /* sign = a < 0 ? ~0 : 0 */
+-         sign = LLVMBuildBitCast(builder, a, int_vec_type, "");
+-         sign = LLVMBuildAnd(builder, sign, mask, "");
+-         sign = LLVMBuildAShr(builder, sign,
+-                              lp_build_const_int_vec(bld->gallivm, type,
+-                                                     type.width - 1),
+-                              "ifloor.sign");
++         assert(type.floating);
++         assert(lp_check_value(type, a));
+ 
+-         /* offset = -0.99999(9)f */
+-         offset = lp_build_const_vec(bld->gallivm, type,
+-                                     -(double)(((unsigned long long)1 << mantissa) - 10)/((unsigned long long)1 << mantissa));
+-         offset = LLVMConstBitCast(offset, int_vec_type);
++         inttype = type;
++         inttype.floating = 0;
++         lp_build_context_init(&intbld, bld->gallivm, inttype);
+ 
+-         /* offset = a < 0 ? offset : 0.0f */
+-         offset = LLVMBuildAnd(builder, offset, sign, "");
+-         offset = LLVMBuildBitCast(builder, offset, vec_type, "ifloor.offset");
++         /* round by truncation */
++         itrunc = LLVMBuildFPToSI(builder, a, int_vec_type, "");
++         trunc = LLVMBuildSIToFP(builder, itrunc, bld->vec_type, "ifloor.trunc");
+ 
+-         res = LLVMBuildFAdd(builder, res, offset, "ifloor.res");
++         /*
++          * fix values if rounding is wrong (for non-special cases)
++          * - this is the case if trunc > a
++          * The results of doing this with NaNs, very large values etc.
++          * are undefined but this seems to be the case anyway.
++          */
++         mask = lp_build_cmp(bld, PIPE_FUNC_GREATER, trunc, a);
++         /* cheapie minus one with mask since the mask is minus one / zero */
++         return lp_build_add(&intbld, itrunc, mask);
+       }
+    }
+ 
+@@ -1883,35 +2009,30 @@ lp_build_iceil(struct lp_build_context *bld,
+       res = lp_build_round_arch(bld, a, LP_BUILD_ROUND_CEIL);
+    }
+    else {
+-      LLVMTypeRef vec_type = bld->vec_type;
+-      unsigned mantissa = lp_mantissa(type);
+-      LLVMValueRef offset;
++      struct lp_type inttype;
++      struct lp_build_context intbld;
++      LLVMValueRef trunc, itrunc, mask;
+ 
+-      /* offset = 0.99999(9)f */
+-      offset = lp_build_const_vec(bld->gallivm, type,
+-                                  (double)(((unsigned long long)1 << mantissa) - 10)/((unsigned long long)1 << mantissa));
++      assert(type.floating);
++      assert(lp_check_value(type, a));
+ 
+-      if (type.sign) {
+-         LLVMValueRef mask = lp_build_const_int_vec(bld->gallivm, type,
+-                                (unsigned long long)1 << (type.width - 1));
+-         LLVMValueRef sign;
++      inttype = type;
++      inttype.floating = 0;
++      lp_build_context_init(&intbld, bld->gallivm, inttype);
+ 
+-         /* sign = a < 0 ? 0 : ~0 */
+-         sign = LLVMBuildBitCast(builder, a, int_vec_type, "");
+-         sign = LLVMBuildAnd(builder, sign, mask, "");
+-         sign = LLVMBuildAShr(builder, sign,
+-                              lp_build_const_int_vec(bld->gallivm, type,
+-                                                     type.width - 1),
+-                              "iceil.sign");
+-         sign = LLVMBuildNot(builder, sign, "iceil.not");
+-
+-         /* offset = a < 0 ? 0.0 : offset */
+-         offset = LLVMConstBitCast(offset, int_vec_type);
+-         offset = LLVMBuildAnd(builder, offset, sign, "");
+-         offset = LLVMBuildBitCast(builder, offset, vec_type, "iceil.offset");
+-      }
++      /* round by truncation */
++      itrunc = LLVMBuildFPToSI(builder, a, int_vec_type, "");
++      trunc = LLVMBuildSIToFP(builder, itrunc, bld->vec_type, "iceil.trunc");
+ 
+-      res = LLVMBuildFAdd(builder, a, offset, "iceil.res");
++      /*
++       * fix values if rounding is wrong (for non-special cases)
++       * - this is the case if trunc < a
++       * The results of doing this with NaNs, very large values etc.
++       * are undefined but this seems to be the case anyway.
++       */
++      mask = lp_build_cmp(bld, PIPE_FUNC_LESS, trunc, a);
++      /* cheapie plus one with mask since the mask is minus one / zero */
++      return lp_build_sub(&intbld, itrunc, mask);
+    }
+ 
+    /* round to nearest (toward zero) */
+diff --git a/src/gallium/drivers/llvmpipe/lp_test_arit.c b/src/gallium/drivers/llvmpipe/lp_test_arit.c
+index 99928b8..f14e4b3 100644
+--- a/src/gallium/drivers/llvmpipe/lp_test_arit.c
++++ b/src/gallium/drivers/llvmpipe/lp_test_arit.c
+@@ -207,6 +207,18 @@ const float round_values[] = {
+       -10.0, -1, 0.0, 12.0,
+       -1.49, -0.25, 1.25, 2.51,
+       -0.99, -0.01, 0.01, 0.99,
++      1.401298464324817e-45f, // smallest denormal
++      -1.401298464324817e-45f,
++      1.62981451e-08f,
++      -1.62981451e-08f,
++      1.62981451e15f, // large number not representable as 32bit int
++      -1.62981451e15f,
++      FLT_EPSILON,
++      -FLT_EPSILON,
++      1.0f - 0.5f*FLT_EPSILON,
++      -1.0f + FLT_EPSILON,
++      FLT_MAX,
++      -FLT_MAX
+ };
+ 
+ static float fractf(float x)
+--
+cgit v0.9.0.2-2-gbebe