diff options
Diffstat (limited to 'pkgs/development/compilers/flutter/versions/3_19/engine/patches/flutter-140969.patch')
-rw-r--r-- | pkgs/development/compilers/flutter/versions/3_19/engine/patches/flutter-140969.patch | 41 |
1 files changed, 0 insertions, 41 deletions
diff --git a/pkgs/development/compilers/flutter/versions/3_19/engine/patches/flutter-140969.patch b/pkgs/development/compilers/flutter/versions/3_19/engine/patches/flutter-140969.patch deleted file mode 100644 index bf5d9320a0a3..000000000000 --- a/pkgs/development/compilers/flutter/versions/3_19/engine/patches/flutter-140969.patch +++ /dev/null @@ -1,41 +0,0 @@ -From dd74740ddceac81e748a7e7834c28135abc59454 Mon Sep 17 00:00:00 2001 -From: Brandon DeRosier <bdero@google.com> -Date: Tue, 16 Jan 2024 11:00:34 -0800 -Subject: [PATCH] [Flutter GPU] Fix playground shader paths. (#49790) - -Resolves https://github.com/flutter/flutter/issues/140969. - -Makes the shader paths absolute to prevent issues caused by the working -directory differing across build environments. ---- - impeller/fixtures/BUILD.gn | 3 ++- - impeller/tools/impeller.gni | 2 +- - 2 files changed, 3 insertions(+), 2 deletions(-) - -diff --git a/impeller/fixtures/BUILD.gn b/impeller/fixtures/BUILD.gn -index 9165f06542a2a..5ea90ab3969f3 100644 ---- a/impeller/fixtures/BUILD.gn -+++ b/impeller/fixtures/BUILD.gn -@@ -131,7 +131,8 @@ - "flutter_gpu_texture.vert", - ] - shader_target_flags = [ "--runtime-stage-metal" ] -- shader_bundle = "{\"UnlitFragment\": {\"type\": \"fragment\", \"file\": \"../../flutter/impeller/fixtures/flutter_gpu_unlit.frag\"}, \"UnlitVertex\": {\"type\": \"vertex\", \"file\": \"../../flutter/impeller/fixtures/flutter_gpu_unlit.vert\"}, \"TextureFragment\": {\"type\": \"fragment\", \"file\": \"../../flutter/impeller/fixtures/flutter_gpu_texture.frag\"}, \"TextureVertex\": {\"type\": \"vertex\", \"file\": \"../../flutter/impeller/fixtures/flutter_gpu_texture.vert\"}}" -+ fixtures = rebase_path("//flutter/impeller/fixtures") -+ shader_bundle = "{\"UnlitFragment\": {\"type\": \"fragment\", \"file\": \"${fixtures}/flutter_gpu_unlit.frag\"}, \"UnlitVertex\": {\"type\": \"vertex\", \"file\": \"${fixtures}/flutter_gpu_unlit.vert\"}, \"TextureFragment\": {\"type\": \"fragment\", \"file\": \"${fixtures}/flutter_gpu_texture.frag\"}, \"TextureVertex\": {\"type\": \"vertex\", \"file\": \"${fixtures}/flutter_gpu_texture.vert\"}}" - shader_bundle_output = "playground.shaderbundle" - } - -diff --git a/impeller/tools/impeller.gni b/impeller/tools/impeller.gni -index 6541c3b12173b..2ab7ec0f0b07a 100644 ---- a/impeller/tools/impeller.gni -+++ b/impeller/tools/impeller.gni -@@ -313,7 +313,7 @@ - if (defined(invoker.shader_bundle)) { - assert( - defined(invoker.shader_bundle_output), -- "When shader_bundle is specified, shader_output_bundle must also be specified.") -+ "When shader_bundle is specified, shader_bundle_output must also be specified.") - } - - sksl = false |