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-rw-r--r--nixpkgs/pkgs/games/zdoom/default.nix57
1 files changed, 57 insertions, 0 deletions
diff --git a/nixpkgs/pkgs/games/zdoom/default.nix b/nixpkgs/pkgs/games/zdoom/default.nix
new file mode 100644
index 000000000000..d2b94a14fe41
--- /dev/null
+++ b/nixpkgs/pkgs/games/zdoom/default.nix
@@ -0,0 +1,57 @@
+{ stdenv, fetchurl, p7zip, cmake
+, SDL2, openal, fluidsynth, soundfont-fluid, bzip2, zlib, libjpeg, game-music-emu
+, libsndfile, mpg123 }:
+
+stdenv.mkDerivation rec {
+  name = "zdoom-${version}";
+  majorVersion = "2.8";
+  version = "${majorVersion}.1";
+
+  src = fetchurl {
+    url = "https://zdoom.org/files/zdoom/${majorVersion}/zdoom-${version}-src.7z";
+    sha256 = "0453fqrh9l00xwphfxni5qkf9y134n3s1mr1dvi5cbkxcva7j8bq";
+  };
+
+  nativeBuildInputs = [ p7zip cmake ];
+  buildInputs = [
+    SDL2 openal fluidsynth bzip2 zlib libjpeg game-music-emu libsndfile mpg123
+  ];
+
+  cmakeFlags = [
+    "-DFORCE_INTERNAL_GME=OFF"
+    "-DGME_INCLUDE_DIR=${game-music-emu}/include"
+    "-DGME_LIBRARIES=${game-music-emu}/lib/libgme.so"
+  ];
+
+  sourceRoot = ".";
+
+  enableParallelBuilding = true;
+
+  NIX_CFLAGS_LINK = [ "-lopenal" "-lfluidsynth" ];
+
+  preConfigure = ''
+    sed -i \
+      -e "s@/usr/share/sounds/sf2/@${soundfont-fluid}/share/soundfonts/@g" \
+      -e "s@FluidR3_GM.sf2@FluidR3_GM2-2.sf2@g" \
+      src/sound/music_fluidsynth_mididevice.cpp
+  '';
+
+  installPhase = ''
+    install -Dm755 zdoom "$out/lib/zdoom/zdoom"
+    for i in *.pk3; do
+      install -Dm644 "$i" "$out/lib/zdoom/$i"
+    done
+    mkdir -p $out/bin
+    ln -s $out/lib/zdoom/zdoom $out/bin/zdoom
+  '';
+
+  meta = with stdenv.lib; {
+    homepage = http://zdoom.org/;
+    description = "Enhanced port of the official DOOM source code";
+    # Doom source license, MAME license
+    license = licenses.unfreeRedistributable;
+    platforms = platforms.linux;
+    maintainers = with maintainers; [ lassulus ];
+  };
+}
+