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-rw-r--r--nixpkgs/pkgs/games/doom-ports/zandronum/default.nix82
1 files changed, 82 insertions, 0 deletions
diff --git a/nixpkgs/pkgs/games/doom-ports/zandronum/default.nix b/nixpkgs/pkgs/games/doom-ports/zandronum/default.nix
new file mode 100644
index 000000000000..436a8738b5b1
--- /dev/null
+++ b/nixpkgs/pkgs/games/doom-ports/zandronum/default.nix
@@ -0,0 +1,82 @@
+{ stdenv, lib, fetchhg, cmake, pkg-config, makeWrapper, callPackage
+, soundfont-fluid, SDL, libGL, glew, bzip2, zlib, libjpeg, fluidsynth, openssl, gtk2, python3, game-music-emu
+, serverOnly ? false
+}:
+
+let
+  suffix = lib.optionalString serverOnly "-server";
+  fmod = callPackage ./fmod.nix { };
+  sqlite = callPackage ./sqlite.nix { };
+  clientLibPath = lib.makeLibraryPath [ fluidsynth ];
+
+in stdenv.mkDerivation rec {
+  pname = "zandronum${suffix}";
+  version = "3.0.1";
+
+  src = fetchhg {
+    url = "https://hg.osdn.net/view/zandronum/zandronum-stable";
+    rev = "ZA_${version}";
+    sha256 = "16v5b6wfrmabs3ky6isbfhlrqdjrr1pvfxlxwk0im02kcpxxw9qw";
+  };
+
+  # zandronum tries to download sqlite now when running cmake, don't let it
+
+  # it also needs the current mercurial revision info embedded in gitinfo.h
+  # otherwise, the client will fail to connect to servers because the
+  # protocol version doesn't match.
+
+  patches = [ ./zan_configure_impurity.patch ./add_gitinfo.patch ./dont_update_gitinfo.patch ];
+
+  # I have no idea why would SDL and libjpeg be needed for the server part!
+  # But they are.
+  buildInputs = [ openssl bzip2 zlib SDL libjpeg sqlite game-music-emu ]
+             ++ lib.optionals (!serverOnly) [ libGL glew fmod fluidsynth gtk2 ];
+
+  nativeBuildInputs = [ cmake pkg-config makeWrapper python3 ];
+
+  preConfigure = ''
+    ln -s ${sqlite}/* sqlite/
+    sed -ie 's| restrict| _restrict|g' dumb/include/dumb.h \
+                                       dumb/src/it/*.c
+  '' + lib.optionalString (!serverOnly) ''
+    sed -i \
+      -e "s@/usr/share/sounds/sf2/@${soundfont-fluid}/share/soundfonts/@g" \
+      -e "s@FluidR3_GM.sf2@FluidR3_GM2-2.sf2@g" \
+      src/sound/music_fluidsynth_mididevice.cpp
+  '';
+
+  cmakeFlags =
+    [ "-DFORCE_INTERNAL_GME=OFF" ]
+    ++ (if serverOnly
+    then [ "-DSERVERONLY=ON" ]
+    else [ "-DFMOD_LIBRARY=${fmod}/lib/libfmodex.so" ]);
+
+  hardeningDisable = [ "format" ];
+
+  installPhase = ''
+    mkdir -p $out/bin
+    mkdir -p $out/lib/zandronum
+    cp zandronum${suffix} \
+       *.pk3 \
+       ${lib.optionalString (!serverOnly) "liboutput_sdl.so"} \
+       $out/lib/zandronum
+    makeWrapper $out/lib/zandronum/zandronum${suffix} $out/bin/zandronum${suffix}
+  '';
+
+  postFixup = lib.optionalString (!serverOnly) ''
+    patchelf --set-rpath $(patchelf --print-rpath $out/lib/zandronum/zandronum):$out/lib/zandronum:${clientLibPath} \
+      $out/lib/zandronum/zandronum
+  '';
+
+  passthru = {
+    inherit fmod sqlite;
+  };
+
+  meta = with lib; {
+    homepage = "https://zandronum.com/";
+    description = "Multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software";
+    maintainers = with maintainers; [ lassulus MP2E ];
+    license = licenses.unfreeRedistributable;
+    platforms = platforms.linux;
+  };
+}