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-rw-r--r--nixpkgs/pkgs/games/assaultcube/default.nix98
1 files changed, 98 insertions, 0 deletions
diff --git a/nixpkgs/pkgs/games/assaultcube/default.nix b/nixpkgs/pkgs/games/assaultcube/default.nix
new file mode 100644
index 000000000000..7164e66feebf
--- /dev/null
+++ b/nixpkgs/pkgs/games/assaultcube/default.nix
@@ -0,0 +1,98 @@
+{ lib
+, stdenv
+, fetchFromGitHub
+, makeDesktopItem
+, copyDesktopItems
+, openal
+, pkg-config
+, libogg
+, libvorbis
+, SDL2
+, SDL2_image
+, makeWrapper
+, zlib
+, file
+, client ? true, server ? true
+}:
+
+stdenv.mkDerivation rec {
+  pname = "assaultcube";
+  version = "1.3.0.2";
+
+  src = fetchFromGitHub {
+    owner = "assaultcube";
+    repo  = "AC";
+    rev = "v${version}";
+    sha256 = "0qv339zw9q5q1y7bghca03gw7z4v89sl4lbr6h3b7siy08mcwiz9";
+  };
+
+  nativeBuildInputs = [
+    makeWrapper
+    pkg-config
+    copyDesktopItems
+  ];
+
+  buildInputs = [
+    file
+    zlib
+  ] ++ lib.optionals client [
+    openal
+    SDL2
+    SDL2_image
+    libogg
+    libvorbis
+  ];
+
+  targets = (lib.optionalString server "server") + (lib.optionalString client " client");
+  makeFlags = [ "-C source/src" "CXX=${stdenv.cc.targetPrefix}c++" targets ];
+
+  desktopItems = [
+    (makeDesktopItem {
+      name = pname;
+      desktopName = "AssaultCube";
+      comment = "A multiplayer, first-person shooter game, based on the CUBE engine. Fast, arcade gameplay.";
+      genericName = "First-person shooter";
+      categories = [ "Game" "ActionGame" "Shooter" ];
+      icon = "assaultcube";
+      exec = pname;
+    })
+  ];
+
+  gamedatadir = "/share/games/${pname}";
+
+  installPhase = ''
+    runHook preInstall
+
+    bindir=$out/bin
+
+    mkdir -p $bindir $out/$gamedatadir
+
+    cp -r config packages $out/$gamedatadir
+
+    if (test -e source/src/ac_client) then
+      cp source/src/ac_client $bindir
+      mkdir -p $out/share/applications
+      install -Dpm644 packages/misc/icon.png $out/share/icons/assaultcube.png
+      install -Dpm644 packages/misc/icon.png $out/share/pixmaps/assaultcube.png
+
+      makeWrapper $out/bin/ac_client $out/bin/${pname} \
+        --chdir "$out/$gamedatadir" --add-flags "--home=\$HOME/.assaultcube/v1.2next --init"
+    fi
+
+    if (test -e source/src/ac_server) then
+      cp source/src/ac_server $bindir
+      makeWrapper $out/bin/ac_server $out/bin/${pname}-server \
+        --chdir "$out/$gamedatadir" --add-flags "-Cconfig/servercmdline.txt"
+    fi
+
+    runHook postInstall
+  '';
+
+  meta = with lib; {
+    description = "Fast and fun first-person-shooter based on the Cube fps";
+    homepage = "https://assault.cubers.net";
+    platforms = platforms.linux; # should work on darwin with a little effort.
+    license = licenses.unfree;
+    maintainers = with maintainers; [ darkonion0 ];
+  };
+}