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-rw-r--r--nixpkgs/pkgs/games/assaultcube/default.nix72
1 files changed, 72 insertions, 0 deletions
diff --git a/nixpkgs/pkgs/games/assaultcube/default.nix b/nixpkgs/pkgs/games/assaultcube/default.nix
new file mode 100644
index 000000000000..593622c3008b
--- /dev/null
+++ b/nixpkgs/pkgs/games/assaultcube/default.nix
@@ -0,0 +1,72 @@
+{ fetchFromGitHub, stdenv, makeDesktopItem, openal, pkgconfig, libogg,
+  libvorbis, SDL, SDL_image, makeWrapper, zlib, file,
+  client ? true, server ? true }:
+
+with stdenv.lib;
+
+stdenv.mkDerivation rec {
+
+  # master branch has legacy (1.2.0.2) protocol 1201 and gcc 6 fix.
+  pname = "assaultcube";
+  version = "unstable-2018-05-20";
+
+  src = fetchFromGitHub {
+    owner = "assaultcube";
+    repo  = "AC";
+    rev = "f58ea22b46b5013a520520670434b3c235212371";
+    sha256 = "1vfn3d55vmmipdykrcfvgk6dddi9y95vlclsliirm7jdp20f15hd";
+  };
+
+  nativeBuildInputs = [ makeWrapper pkgconfig ];
+
+  buildInputs = [ file zlib ] ++ optionals client [ openal SDL SDL_image libogg libvorbis ];
+
+  targets = (optionalString server "server") + (optionalString client " client");
+  makeFlags = [ "-C source/src" "CXX=c++" "${targets}" ];
+
+  desktop = makeDesktopItem {
+    name = "AssaultCube";
+    desktopName = "AssaultCube";
+    comment = "A multiplayer, first-person shooter game, based on the CUBE engine. Fast, arcade gameplay.";
+    genericName = "First-person shooter";
+    categories = "Application;Game;ActionGame;Shooter";
+    icon = "assaultcube.png";
+    exec = "${pname}";
+  };
+
+  gamedatadir = "/share/games/${pname}";
+
+  installPhase = ''
+
+    bindir=$out/bin
+
+    mkdir -p $bindir $out/$gamedatadir
+
+    cp -r config packages $out/$gamedatadir
+
+    if (test -e source/src/ac_client) then
+      cp source/src/ac_client $bindir
+      mkdir -p $out/share/applications
+      cp ${desktop}/share/applications/* $out/share/applications
+      install -Dpm644 packages/misc/icon.png $out/share/icons/assaultcube.png
+      install -Dpm644 packages/misc/icon.png $out/share/pixmaps/assaultcube.png
+      
+      makeWrapper $out/bin/ac_client $out/bin/${pname} \
+        --run "cd $out/$gamedatadir" --add-flags "--home=\$HOME/.assaultcube/v1.2next --init"
+    fi
+
+    if (test -e source/src/ac_server) then
+      cp source/src/ac_server $bindir
+      makeWrapper $out/bin/ac_server $out/bin/${pname}-server \
+        --run "cd $out/$gamedatadir" --add-flags "-Cconfig/servercmdline.txt"
+    fi
+    '';
+
+  meta = {
+    description = "Fast and fun first-person-shooter based on the Cube fps";
+    homepage = https://assault.cubers.net;
+    maintainers = [ maintainers.genesis ];
+    platforms = platforms.linux; # should work on darwin with a little effort.
+    license = stdenv.lib.licenses.zlib;
+  };
+}