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-rw-r--r--nixpkgs/pkgs/games/0ad/game.nix112
1 files changed, 112 insertions, 0 deletions
diff --git a/nixpkgs/pkgs/games/0ad/game.nix b/nixpkgs/pkgs/games/0ad/game.nix
new file mode 100644
index 000000000000..1738c26659d2
--- /dev/null
+++ b/nixpkgs/pkgs/games/0ad/game.nix
@@ -0,0 +1,112 @@
+{ stdenv, lib, fetchpatch, perl, fetchurl, python3, fmt, libidn
+, pkg-config, spidermonkey_78, boost, icu, libxml2, libpng, libsodium
+, libjpeg, zlib, curl, libogg, libvorbis, enet, miniupnpc
+, openal, libGLU, libGL, xorgproto, libX11, libXcursor, nspr, SDL2
+, gloox, nvidia-texture-tools, freetype
+, withEditor ? true, wxGTK
+}:
+
+# You can find more instructions on how to build 0ad here:
+#    https://trac.wildfiregames.com/wiki/BuildInstructions
+
+let
+  # the game requires a special version 78.6.0 of spidermonkey, otherwise
+  # we get compilation errors. We override the src attribute of spidermonkey_78
+  # in order to reuse that declartion, while giving it a different source input.
+  spidermonkey_78_6 = spidermonkey_78.overrideAttrs(old: rec {
+    version = "78.6.0";
+    src = fetchurl {
+      url = "mirror://mozilla/firefox/releases/${version}esr/source/firefox-${version}esr.source.tar.xz";
+      sha256 = "0lyg65v380j8i2lrylwz8a5ya80822l8vcnlx3dfqpd3s6zzjsay";
+    };
+    patches = (old.patches or []) ++ [
+      ./spidermonkey-cargo-toml.patch
+    ];
+  });
+in
+stdenv.mkDerivation rec {
+  pname = "0ad";
+  version = "0.0.26";
+
+  src = fetchurl {
+    url = "http://releases.wildfiregames.com/0ad-${version}-alpha-unix-build.tar.xz";
+    sha256 = "Lhxt9+MxLnfF+CeIZkz/w6eNO/YGBsAAOSdeHRPA7ks=";
+  };
+
+  nativeBuildInputs = [ python3 perl pkg-config ];
+
+  buildInputs = [
+    spidermonkey_78_6 boost icu libxml2 libpng libjpeg
+    zlib curl libogg libvorbis enet miniupnpc openal libidn
+    libGLU libGL xorgproto libX11 libXcursor nspr SDL2 gloox
+    nvidia-texture-tools libsodium fmt freetype
+  ] ++ lib.optional withEditor wxGTK;
+
+  env.NIX_CFLAGS_COMPILE = toString [
+    "-I${xorgproto}/include"
+    "-I${libX11.dev}/include"
+    "-I${libXcursor.dev}/include"
+    "-I${SDL2}/include/SDL2"
+    "-I${fmt.dev}/include"
+    "-I${nvidia-texture-tools.dev}/include"
+  ];
+
+  NIX_CFLAGS_LINK = toString [
+    "-L${nvidia-texture-tools.lib}/lib/static"
+  ];
+
+  patches = [ ./rootdir_env.patch ];
+
+  configurePhase = ''
+    # Delete shipped libraries which we don't need.
+    rm -rf libraries/source/{enet,miniupnpc,nvtt,spidermonkey}
+
+    # Update Makefiles
+    pushd build/workspaces
+    ./update-workspaces.sh \
+      --with-system-nvtt \
+      --with-system-mozjs \
+      ${lib.optionalString withEditor "--enable-atlas"} \
+      --bindir="$out"/bin \
+      --libdir="$out"/lib/0ad \
+      --without-tests \
+      -j $NIX_BUILD_CORES
+    popd
+
+    # Move to the build directory.
+    pushd build/workspaces/gcc
+  '';
+
+  enableParallelBuilding = true;
+
+  installPhase = ''
+    popd
+
+    # Copy executables.
+    install -Dm755 binaries/system/pyrogenesis "$out"/bin/0ad
+    ${lib.optionalString withEditor ''
+      install -Dm755 binaries/system/ActorEditor "$out"/bin/ActorEditor
+    ''}
+
+    # Copy l10n data.
+    install -Dm755 -t $out/share/0ad/data/l10n binaries/data/l10n/*
+
+    # Copy libraries.
+    install -Dm644 -t $out/lib/0ad        binaries/system/*.so
+
+    # Copy icon.
+    install -D build/resources/0ad.png     $out/share/icons/hicolor/128x128/apps/0ad.png
+    install -D build/resources/0ad.desktop $out/share/applications/0ad.desktop
+  '';
+
+  meta = with lib; {
+    description = "A free, open-source game of ancient warfare";
+    homepage = "https://play0ad.com/";
+    license = with licenses; [
+      gpl2 lgpl21 mit cc-by-sa-30
+      licenses.zlib # otherwise masked by pkgs.zlib
+    ];
+    maintainers = with maintainers; [ chvp ];
+    platforms = subtractLists platforms.i686 platforms.linux;
+  };
+}