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-rw-r--r--nixpkgs/pkgs/development/tools/unity3d/default.nix143
1 files changed, 143 insertions, 0 deletions
diff --git a/nixpkgs/pkgs/development/tools/unity3d/default.nix b/nixpkgs/pkgs/development/tools/unity3d/default.nix
new file mode 100644
index 000000000000..dfb5f6abf481
--- /dev/null
+++ b/nixpkgs/pkgs/development/tools/unity3d/default.nix
@@ -0,0 +1,143 @@
+{ stdenv, lib, fetchurl, makeWrapper, file, getopt
+, gtk2, gtk3, gdk-pixbuf, glib, libGL, libGLU, nss, nspr, udev, tbb
+, alsaLib, GConf, cups, libcap, fontconfig, freetype, pango
+, cairo, dbus, expat, zlib, libpng12, nodejs, gnutar, gcc, gcc_32bit
+, libX11, libXcursor, libXdamage, libXfixes, libXrender, libXi
+, libXcomposite, libXext, libXrandr, libXtst, libSM, libICE, libxcb, chromium
+, libpqxx, libselinux, pciutils, libpulseaudio
+}:
+
+let
+  libPath64 = lib.makeLibraryPath [
+    gcc.cc gtk2 gdk-pixbuf glib libGL libGLU nss nspr
+    alsaLib GConf cups libcap fontconfig freetype pango
+    cairo dbus expat zlib libpng12 udev tbb
+    libX11 libXcursor libXdamage libXfixes libXrender libXi
+    libXcomposite libXext libXrandr libXtst libSM libICE libxcb
+    libpqxx gtk3
+
+    libselinux pciutils libpulseaudio
+  ];
+  libPath32 = lib.makeLibraryPath [ gcc_32bit.cc ];
+  binPath = lib.makeBinPath [ nodejs gnutar ];
+
+  ver = "2018.3.0";
+  build = "f2";
+
+in stdenv.mkDerivation {
+  pname = "unity-editor";
+  version = "${ver}x${build}";
+
+  src = fetchurl {
+  	url = "https://beta.unity3d.com/download/6e9a27477296/LinuxEditorInstaller/Unity.tar.xz";
+    sha1 = "083imikkrgha5w9sihjvv1m74naxm5yv";
+  };
+
+  nosuidLib = ./unity-nosuid.c;
+
+  nativeBuildInputs = [ makeWrapper file getopt ];
+
+  outputs = [ "out" ];
+
+  sourceRoot = ".";
+
+  buildPhase = ''
+    cd Editor
+
+    $CC -fPIC -shared -o libunity-nosuid.so $nosuidLib -ldl
+    strip libunity-nosuid.so
+
+    cd ..
+  '';
+
+  installPhase = ''
+    unitydir="$out/opt/Unity/Editor"
+    mkdir -p $unitydir
+    mv Editor/* $unitydir
+    ln -sf /run/wrappers/bin/${chromium.sandboxExecutableName} $unitydir/chrome-sandbox
+
+    mkdir -p $out/bin
+    makeWrapper $unitydir/Unity $out/bin/unity-editor \
+      --prefix LD_LIBRARY_PATH : "${libPath64}" \
+      --prefix LD_PRELOAD : "$unitydir/libunity-nosuid.so" \
+      --prefix PATH : "${binPath}"
+  '';
+
+  preFixup = ''
+    patchFile() {
+      ftype="$(file -b "$1")"
+      if [[ "$ftype" =~ LSB\ .*dynamically\ linked ]]; then
+        if [[ "$ftype" =~ 32-bit ]]; then
+          rpath="${libPath32}"
+          intp="$(cat $NIX_CC/nix-support/dynamic-linker-m32)"
+        else
+          rpath="${libPath64}"
+          intp="$(cat $NIX_CC/nix-support/dynamic-linker)"
+        fi
+
+        # Save origin-relative parts of rpath.
+        originRpath="$(patchelf --print-rpath "$1" | sed "s/:/\n/g" | grep "^\$ORIGIN" | paste -sd ":" - || echo "")"
+        rpath="$originRpath:$rpath"
+
+        patchelf --set-rpath "$rpath" "$1"
+        patchelf --set-interpreter "$intp" "$1" 2> /dev/null || true
+      fi
+    }
+
+    upm_linux=$unitydir/Data/Resources/PackageManager/Server/UnityPackageManager
+
+
+    orig_size=$(stat --printf=%s $upm_linux)
+
+    # Exclude PlaybackEngines to build something that can be run on FHS-compliant Linuxes
+    find $unitydir -name PlaybackEngines -prune -o -type f -print | while read path; do
+      patchFile "$path"
+    done
+
+    new_size=$(stat --printf=%s $upm_linux)
+
+    ###### zeit-pkg fixing starts here.
+    # we're replacing plaintext js code that looks like
+    # PAYLOAD_POSITION = '1234                  ' | 0
+    # [...]
+    # PRELUDE_POSITION = '1234                  ' | 0
+    # ^-----20-chars-----^^------22-chars------^
+    # ^-- grep points here
+    #
+    # var_* are as described above
+    # shift_by seems to be safe so long as all patchelf adjustments occur
+    # before any locations pointed to by hardcoded offsets
+
+    var_skip=20
+    var_select=22
+    shift_by=$(expr $new_size - $orig_size)
+
+    function fix_offset {
+      # $1 = name of variable to adjust
+      location=$(grep -obUam1 "$1" $upm_linux | cut -d: -f1)
+      location=$(expr $location + $var_skip)
+      value=$(dd if=$upm_linux iflag=count_bytes,skip_bytes skip=$location \
+                 bs=1 count=$var_select status=none)
+      value=$(expr $shift_by + $value)
+      echo -n $value | dd of=$upm_linux bs=1 seek=$location conv=notrunc
+    }
+
+    fix_offset PAYLOAD_POSITION
+    fix_offset PRELUDE_POSITION
+  '';
+
+  dontStrip = true;
+  dontPatchELF = true;
+
+  meta = with stdenv.lib; {
+    homepage = "https://unity3d.com/";
+    description = "Game development tool";
+    longDescription = ''
+      Popular development platform for creating 2D and 3D multiplatform games
+      and interactive experiences.
+    '';
+    license = licenses.unfree;
+    platforms = [ "x86_64-linux" ];
+    maintainers = with maintainers; [ tesq0 ];
+  };
+}