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-rw-r--r--nixpkgs/pkgs/by-name/ry/ryujinx/package.nix126
1 files changed, 126 insertions, 0 deletions
diff --git a/nixpkgs/pkgs/by-name/ry/ryujinx/package.nix b/nixpkgs/pkgs/by-name/ry/ryujinx/package.nix
new file mode 100644
index 000000000000..9628ab9c6f3a
--- /dev/null
+++ b/nixpkgs/pkgs/by-name/ry/ryujinx/package.nix
@@ -0,0 +1,126 @@
+{ lib
+, buildDotnetModule
+, dotnetCorePackages
+, fetchFromGitHub
+, libX11
+, libgdiplus
+, ffmpeg
+, openal
+, libsoundio
+, sndio
+, pulseaudio
+, vulkan-loader
+, libICE
+, libSM
+, libXi
+, libXcursor
+, libXext
+, libXrandr
+, fontconfig
+, glew
+, libGL
+, SDL2
+, SDL2_mixer
+}:
+
+buildDotnetModule rec {
+  pname = "ryujinx";
+  version = "1.1.1217"; # Based off of the official github actions builds: https://github.com/Ryujinx/Ryujinx/actions/workflows/release.yml
+
+  src = fetchFromGitHub {
+    owner = "Ryujinx";
+    repo = "Ryujinx";
+    rev = "bc4d99a0786dbcbfde62d3bdeb98ed3d12c94852";
+    sha256 = "00qvwhl18f09lgs94b66kzxyf0pbhwdkcyrsc7vjyv5dl88f5120";
+  };
+
+  dotnet-sdk = dotnetCorePackages.sdk_8_0;
+  dotnet-runtime = dotnetCorePackages.runtime_8_0;
+
+  nugetDeps = ./deps.nix;
+
+  runtimeDeps = [
+    libX11
+    libgdiplus
+    SDL2_mixer
+    openal
+    libsoundio
+    sndio
+    pulseaudio
+    vulkan-loader
+    ffmpeg
+
+    # Avalonia UI
+    libICE
+    libSM
+    libXi
+    libXcursor
+    libXext
+    libXrandr
+    fontconfig
+    glew
+
+    # Headless executable
+    libGL
+    SDL2
+  ];
+
+  projectFile = "Ryujinx.sln";
+  testProjectFile = "src/Ryujinx.Tests/Ryujinx.Tests.csproj";
+  doCheck = true;
+
+  dotnetFlags = [
+    "/p:ExtraDefineConstants=DISABLE_UPDATER%2CFORCE_EXTERNAL_BASE_DIR"
+  ];
+
+  executables = [
+    "Ryujinx.Headless.SDL2"
+    "Ryujinx"
+  ];
+
+  makeWrapperArgs = [
+    # Without this Ryujinx fails to start on wayland. See https://github.com/Ryujinx/Ryujinx/issues/2714
+    "--set SDL_VIDEODRIVER x11"
+  ];
+
+  preInstall = ''
+    # workaround for https://github.com/Ryujinx/Ryujinx/issues/2349
+    mkdir -p $out/lib/sndio-6
+    ln -s ${sndio}/lib/libsndio.so $out/lib/sndio-6/libsndio.so.6
+  '';
+
+  preFixup = ''
+    mkdir -p $out/share/{applications,icons/hicolor/scalable/apps,mime/packages}
+    pushd ${src}/distribution/linux
+
+    install -D ./Ryujinx.desktop $out/share/applications/Ryujinx.desktop
+    install -D ./mime/Ryujinx.xml $out/share/mime/packages/Ryujinx.xml
+    install -D ../misc/Logo.svg $out/share/icons/hicolor/scalable/apps/Ryujinx.svg
+
+    substituteInPlace $out/share/applications/Ryujinx.desktop \
+      --replace "Ryujinx %f" "$out/bin/Ryujinx %f"
+
+    ln -s $out/bin/Ryujinx $out/bin/ryujinx
+
+    popd
+  '';
+
+  passthru.updateScript = ./updater.sh;
+
+  meta = with lib; {
+    homepage = "https://ryujinx.org/";
+    changelog = "https://github.com/Ryujinx/Ryujinx/wiki/Changelog";
+    description = "Experimental Nintendo Switch Emulator written in C#";
+    longDescription = ''
+      Ryujinx is an open-source Nintendo Switch emulator, created by gdkchan,
+      written in C#. This emulator aims at providing excellent accuracy and
+      performance, a user-friendly interface and consistent builds. It was
+      written from scratch and development on the project began in September
+      2017.
+    '';
+    license = licenses.mit;
+    maintainers = with maintainers; [ ivar jk artemist ];
+    platforms = [ "x86_64-linux" "aarch64-linux" ];
+    mainProgram = "Ryujinx";
+  };
+}