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-rw-r--r--nixpkgs/nixos/modules/services/games/factorio.nix228
-rw-r--r--nixpkgs/nixos/modules/services/games/minecraft-server.nix234
-rw-r--r--nixpkgs/nixos/modules/services/games/minetest-server.nix107
-rw-r--r--nixpkgs/nixos/modules/services/games/terraria.nix149
4 files changed, 718 insertions, 0 deletions
diff --git a/nixpkgs/nixos/modules/services/games/factorio.nix b/nixpkgs/nixos/modules/services/games/factorio.nix
new file mode 100644
index 000000000000..3f6bf9de8931
--- /dev/null
+++ b/nixpkgs/nixos/modules/services/games/factorio.nix
@@ -0,0 +1,228 @@
+{ config, lib, pkgs, ... }:
+
+with lib;
+
+let
+  cfg = config.services.factorio;
+  factorio = pkgs.factorio-headless;
+  name = "Factorio";
+  stateDir = cfg.stateDir;
+  mkSavePath = name: "${stateDir}/saves/${name}.zip";
+  configFile = pkgs.writeText "factorio.conf" ''
+    use-system-read-write-data-directories=true
+    [path]
+    read-data=${factorio}/share/factorio/data
+    write-data=${stateDir}
+  '';
+  serverSettings = {
+    name = cfg.game-name;
+    description = cfg.description;
+    visibility = {
+      public = cfg.public;
+      lan = cfg.lan;
+    };
+    username = cfg.username;
+    password = cfg.password;
+    token = cfg.token;
+    game_password = cfg.game-password;
+    require_user_verification = cfg.requireUserVerification;
+    max_upload_in_kilobytes_per_second = 0;
+    minimum_latency_in_ticks = 0;
+    ignore_player_limit_for_returning_players = false;
+    allow_commands = "admins-only";
+    autosave_interval = cfg.autosave-interval;
+    autosave_slots = 5;
+    afk_autokick_interval = 0;
+    auto_pause = true;
+    only_admins_can_pause_the_game = true;
+    autosave_only_on_server = true;
+    admins = [];
+  };
+  serverSettingsFile = pkgs.writeText "server-settings.json" (builtins.toJSON (filterAttrsRecursive (n: v: v != null) serverSettings));
+  modDir = pkgs.factorio-utils.mkModDirDrv cfg.mods;
+in
+{
+  options = {
+    services.factorio = {
+      enable = mkEnableOption name;
+      port = mkOption {
+        type = types.int;
+        default = 34197;
+        description = ''
+          The port to which the service should bind.
+
+          This option will also open up the UDP port in the firewall configuration.
+        '';
+      };
+      saveName = mkOption {
+        type = types.string;
+        default = "default";
+        description = ''
+          The name of the savegame that will be used by the server.
+
+          When not present in ${stateDir}/saves, a new map with default
+          settings will be generated before starting the service.
+        '';
+      };
+      # TODO Add more individual settings as nixos-options?
+      # TODO XXX The server tries to copy a newly created config file over the old one
+      #   on shutdown, but fails, because it's in the nix store. When is this needed?
+      #   Can an admin set options in-game and expect to have them persisted?
+      configFile = mkOption {
+        type = types.path;
+        default = configFile;
+        defaultText = "configFile";
+        description = ''
+          The server's configuration file.
+
+          The default file generated by this module contains lines essential to
+          the server's operation. Use its contents as a basis for any
+          customizations.
+        '';
+      };
+      stateDir = mkOption {
+        type = types.path;
+        default = "/var/lib/factorio";
+        description = ''
+          The server's data directory.
+
+          The configuration and map will be stored here.
+        '';
+      };
+      mods = mkOption {
+        type = types.listOf types.package;
+        default = [];
+        description = ''
+          Mods the server should install and activate.
+
+          The derivations in this list must "build" the mod by simply copying
+          the .zip, named correctly, into the output directory. Eventually,
+          there will be a way to pull in the most up-to-date list of
+          derivations via nixos-channel. Until then, this is for experts only.
+        '';
+      };
+      game-name = mkOption {
+        type = types.nullOr types.string;
+        default = "Factorio Game";
+        description = ''
+          Name of the game as it will appear in the game listing.
+        '';
+      };
+      description = mkOption {
+        type = types.nullOr types.string;
+        default = "";
+        description = ''
+          Description of the game that will appear in the listing.
+        '';
+      };
+      public = mkOption {
+        type = types.bool;
+        default = false;
+        description = ''
+          Game will be published on the official Factorio matching server.
+        '';
+      };
+      lan = mkOption {
+        type = types.bool;
+        default = false;
+        description = ''
+          Game will be broadcast on LAN.
+        '';
+      };
+      username = mkOption {
+        type = types.nullOr types.string;
+        default = null;
+        description = ''
+          Your factorio.com login credentials. Required for games with visibility public.
+        '';
+      };
+      password = mkOption {
+        type = types.nullOr types.string;
+        default = null;
+        description = ''
+          Your factorio.com login credentials. Required for games with visibility public.
+        '';
+      };
+      token = mkOption {
+        type = types.nullOr types.string;
+        default = null;
+        description = ''
+          Authentication token. May be used instead of 'password' above.
+        '';
+      };
+      game-password = mkOption {
+        type = types.nullOr types.string;
+        default = null;
+        description = ''
+          Game password.
+        '';
+      };
+      requireUserVerification = mkOption {
+        type = types.bool;
+        default = true;
+        description = ''
+          When set to true, the server will only allow clients that have a valid factorio.com account.
+        '';
+      };
+      autosave-interval = mkOption {
+        type = types.nullOr types.int;
+        default = null;
+        example = 10;
+        description = ''
+          Autosave interval in minutes.
+        '';
+      };
+    };
+  };
+
+  config = mkIf cfg.enable {
+    users = {
+      users.factorio = {
+        uid             = config.ids.uids.factorio;
+        description     = "Factorio server user";
+        group           = "factorio";
+        home            = stateDir;
+        createHome      = true;
+      };
+
+      groups.factorio = {
+        gid = config.ids.gids.factorio;
+      };
+    };
+
+    systemd.services.factorio = {
+      description   = "Factorio headless server";
+      wantedBy      = [ "multi-user.target" ];
+      after         = [ "network.target" ];
+
+      preStart = toString [
+        "test -e ${stateDir}/saves/${cfg.saveName}.zip"
+        "||"
+        "${factorio}/bin/factorio"
+          "--config=${cfg.configFile}"
+          "--create=${mkSavePath cfg.saveName}"
+          (optionalString (cfg.mods != []) "--mod-directory=${modDir}")
+      ];
+
+      serviceConfig = {
+        User = "factorio";
+        Group = "factorio";
+        Restart = "always";
+        KillSignal = "SIGINT";
+        WorkingDirectory = stateDir;
+        PrivateTmp = true;
+        UMask = "0007";
+        ExecStart = toString [
+          "${factorio}/bin/factorio"
+          "--config=${cfg.configFile}"
+          "--port=${toString cfg.port}"
+          "--start-server=${mkSavePath cfg.saveName}"
+          "--server-settings=${serverSettingsFile}"
+          (optionalString (cfg.mods != []) "--mod-directory=${modDir}")
+        ];
+      };
+    };
+
+    networking.firewall.allowedUDPPorts = [ cfg.port ];
+  };
+}
diff --git a/nixpkgs/nixos/modules/services/games/minecraft-server.nix b/nixpkgs/nixos/modules/services/games/minecraft-server.nix
new file mode 100644
index 000000000000..7d26d1501650
--- /dev/null
+++ b/nixpkgs/nixos/modules/services/games/minecraft-server.nix
@@ -0,0 +1,234 @@
+{ config, lib, pkgs, ... }:
+
+with lib;
+
+let
+  cfg = config.services.minecraft-server;
+
+  # We don't allow eula=false anyways
+  eulaFile = builtins.toFile "eula.txt" ''
+    # eula.txt managed by NixOS Configuration
+    eula=true
+  '';
+
+  whitelistFile = pkgs.writeText "whitelist.json"
+    (builtins.toJSON
+      (mapAttrsToList (n: v: { name = n; uuid = v; }) cfg.whitelist));
+
+  cfgToString = v: if builtins.isBool v then boolToString v else toString v;
+
+  serverPropertiesFile = pkgs.writeText "server.properties" (''
+    # server.properties managed by NixOS configuration
+  '' + concatStringsSep "\n" (mapAttrsToList
+    (n: v: "${n}=${cfgToString v}") cfg.serverProperties));
+
+
+  # To be able to open the firewall, we need to read out port values in the
+  # server properties, but fall back to the defaults when those don't exist.
+  # These defaults are from https://minecraft.gamepedia.com/Server.properties#Java_Edition_3
+  defaultServerPort = 25565;
+
+  serverPort = cfg.serverProperties.server-port or defaultServerPort;
+
+  rconPort = if cfg.serverProperties.enable-rcon or false
+    then cfg.serverProperties."rcon.port" or 25575
+    else null;
+
+  queryPort = if cfg.serverProperties.enable-query or false
+    then cfg.serverProperties."query.port" or 25565
+    else null;
+
+in {
+  options = {
+    services.minecraft-server = {
+
+      enable = mkOption {
+        type = types.bool;
+        default = false;
+        description = ''
+          If enabled, start a Minecraft Server. The server
+          data will be loaded from and saved to
+          <option>services.minecraft-server.dataDir</option>.
+        '';
+      };
+
+      declarative = mkOption {
+        type = types.bool;
+        default = false;
+        description = ''
+          Whether to use a declarative Minecraft server configuration.
+          Only if set to <literal>true</literal>, the options
+          <option>services.minecraft-server.whitelist</option> and
+          <option>services.minecraft-server.serverProperties</option> will be
+          applied.
+        '';
+      };
+
+      eula = mkOption {
+        type = types.bool;
+        default = false;
+        description = ''
+          Whether you agree to
+          <link xlink:href="https://account.mojang.com/documents/minecraft_eula">
+          Mojangs EULA</link>. This option must be set to
+          <literal>true</literal> to run Minecraft server.
+        '';
+      };
+
+      dataDir = mkOption {
+        type = types.path;
+        default = "/var/lib/minecraft";
+        description = ''
+          Directory to store Minecraft database and other state/data files.
+        '';
+      };
+
+      openFirewall = mkOption {
+        type = types.bool;
+        default = false;
+        description = ''
+          Whether to open ports in the firewall for the server.
+        '';
+      };
+
+      whitelist = mkOption {
+        type = let
+          minecraftUUID = types.strMatching
+            "[0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12}" // {
+              description = "Minecraft UUID";
+            };
+          in types.attrsOf minecraftUUID;
+        default = {};
+        description = ''
+          Whitelisted players, only has an effect when
+          <option>services.minecraft-server.declarative</option> is
+          <literal>true</literal> and the whitelist is enabled
+          via <option>services.minecraft-server.serverProperties</option> by
+          setting <literal>white-list</literal> to <literal>true</literal>.
+          This is a mapping from Minecraft usernames to UUIDs.
+          You can use <link xlink:href="https://mcuuid.net/"/> to get a
+          Minecraft UUID for a username.
+        '';
+        example = literalExample ''
+          {
+            username1 = "xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx";
+            username2 = "yyyyyyyy-yyyy-yyyy-yyyy-yyyyyyyyyyyy";
+          };
+        '';
+      };
+
+      serverProperties = mkOption {
+        type = with types; attrsOf (either bool (either int str));
+        default = {};
+        example = literalExample ''
+          {
+            server-port = 43000;
+            difficulty = 3;
+            gamemode = 1;
+            max-players = 5;
+            motd = "NixOS Minecraft server!";
+            white-list = true;
+            enable-rcon = true;
+            "rcon.password" = "hunter2";
+          }
+        '';
+        description = ''
+          Minecraft server properties for the server.properties file. Only has
+          an effect when <option>services.minecraft-server.declarative</option>
+          is set to <literal>true</literal>. See
+          <link xlink:href="https://minecraft.gamepedia.com/Server.properties#Java_Edition_3"/>
+          for documentation on these values.
+        '';
+      };
+
+      package = mkOption {
+        type = types.package;
+        default = pkgs.minecraft-server;
+        defaultText = "pkgs.minecraft-server";
+        example = literalExample "pkgs.minecraft-server_1_12_2";
+        description = "Version of minecraft-server to run.";
+      };
+
+      jvmOpts = mkOption {
+        type = types.separatedString " ";
+        default = "-Xmx2048M -Xms2048M";
+        # Example options from https://minecraft.gamepedia.com/Tutorials/Server_startup_script
+        example = "-Xmx2048M -Xms4092M -XX:+UseG1GC -XX:+CMSIncrementalPacing "
+          + "-XX:+CMSClassUnloadingEnabled -XX:ParallelGCThreads=2 "
+          + "-XX:MinHeapFreeRatio=5 -XX:MaxHeapFreeRatio=10";
+        description = "JVM options for the Minecraft server.";
+      };
+    };
+  };
+
+  config = mkIf cfg.enable {
+
+    users.users.minecraft = {
+      description     = "Minecraft server service user";
+      home            = cfg.dataDir;
+      createHome      = true;
+      uid             = config.ids.uids.minecraft;
+    };
+
+    systemd.services.minecraft-server = {
+      description   = "Minecraft Server Service";
+      wantedBy      = [ "multi-user.target" ];
+      after         = [ "network.target" ];
+
+      serviceConfig = {
+        ExecStart = "${cfg.package}/bin/minecraft-server ${cfg.jvmOpts}";
+        Restart = "always";
+        User = "minecraft";
+        WorkingDirectory = cfg.dataDir;
+      };
+
+      preStart = ''
+        ln -sf ${eulaFile} eula.txt
+      '' + (if cfg.declarative then ''
+
+        if [ -e .declarative ]; then
+
+          # Was declarative before, no need to back up anything
+          ln -sf ${whitelistFile} whitelist.json
+          cp -f ${serverPropertiesFile} server.properties
+
+        else
+
+          # Declarative for the first time, backup stateful files
+          ln -sb --suffix=.stateful ${whitelistFile} whitelist.json
+          cp -b --suffix=.stateful ${serverPropertiesFile} server.properties
+
+          # server.properties must have write permissions, because every time
+          # the server starts it first parses the file and then regenerates it..
+          chmod +w server.properties
+          echo "Autogenerated file that signifies that this server configuration is managed declaratively by NixOS" \
+            > .declarative
+
+        fi
+      '' else ''
+        if [ -e .declarative ]; then
+          rm .declarative
+        fi
+      '');
+    };
+
+    networking.firewall = mkIf cfg.openFirewall (if cfg.declarative then {
+      allowedUDPPorts = [ serverPort ];
+      allowedTCPPorts = [ serverPort ]
+        ++ optional (! isNull queryPort) queryPort
+        ++ optional (! isNull rconPort) rconPort;
+    } else {
+      allowedUDPPorts = [ defaultServerPort ];
+      allowedTCPPorts = [ defaultServerPort ];
+    });
+
+    assertions = [
+      { assertion = cfg.eula;
+        message = "You must agree to Mojangs EULA to run minecraft-server."
+          + " Read https://account.mojang.com/documents/minecraft_eula and"
+          + " set `services.minecraft-server.eula` to `true` if you agree.";
+      }
+    ];
+
+  };
+}
diff --git a/nixpkgs/nixos/modules/services/games/minetest-server.nix b/nixpkgs/nixos/modules/services/games/minetest-server.nix
new file mode 100644
index 000000000000..98e69c6dc0ea
--- /dev/null
+++ b/nixpkgs/nixos/modules/services/games/minetest-server.nix
@@ -0,0 +1,107 @@
+{ config, lib, pkgs, ... }:
+
+with lib;
+
+let
+  cfg   = config.services.minetest-server;
+  flag  = val: name: if val != null then "--${name} ${val} " else "";
+  flags = [ 
+    (flag cfg.gameId "gameid") 
+    (flag cfg.world "world") 
+    (flag cfg.configPath "config") 
+    (flag cfg.logPath "logfile") 
+    (flag cfg.port "port") 
+  ];
+in
+{
+  options = {
+    services.minetest-server = {
+      enable = mkOption {
+        type        = types.bool;
+        default     = false;
+        description = "If enabled, starts a Minetest Server.";
+      };
+
+      gameId = mkOption {
+        type        = types.nullOr types.str;
+        default     = null;
+        description = ''
+          Id of the game to use. To list available games run 
+          `minetestserver --gameid list`.
+
+          If only one game exists, this option can be null.
+        '';
+      };
+
+      world = mkOption {
+        type        = types.nullOr types.path;
+        default     = null;
+        description = ''
+          Name of the world to use. To list available worlds run
+          `minetestserver --world list`.
+
+          If only one world exists, this option can be null.
+        '';
+      };
+
+      configPath = mkOption {
+        type        = types.nullOr types.path;
+        default     = null;
+        description = ''
+          Path to the config to use.
+
+          If set to null, the config of the running user will be used:
+          `~/.minetest/minetest.conf`.
+        '';
+      };
+
+      logPath = mkOption {
+        type        = types.nullOr types.path;
+        default     = null;
+        description = ''
+          Path to logfile for logging. 
+
+          If set to null, logging will be output to stdout which means
+          all output will be catched by systemd.
+        '';
+      };
+
+      port = mkOption {
+        type        = types.nullOr types.int;
+        default     = null;
+        description = ''
+          Port number to bind to.
+
+          If set to null, the default 30000 will be used.
+        '';
+      };
+    };
+  };
+
+  config = mkIf cfg.enable {
+    users.users.minetest = {
+      description     = "Minetest Server Service user";
+      home            = "/var/lib/minetest";
+      createHome      = true;
+      uid             = config.ids.uids.minetest;
+      group           = "minetest";
+    };
+    users.groups.minetest.gid = config.ids.gids.minetest;
+
+    systemd.services.minetest-server = {
+      description   = "Minetest Server Service";
+      wantedBy      = [ "multi-user.target" ];
+      after         = [ "network.target" ];
+
+      serviceConfig.Restart = "always";
+      serviceConfig.User    = "minetest";
+      serviceConfig.Group   = "minetest";
+
+      script = ''
+        cd /var/lib/minetest
+
+        exec ${pkgs.minetest}/bin/minetest --server ${concatStrings flags}
+      '';
+    };
+  };
+}
diff --git a/nixpkgs/nixos/modules/services/games/terraria.nix b/nixpkgs/nixos/modules/services/games/terraria.nix
new file mode 100644
index 000000000000..31f8edca20ce
--- /dev/null
+++ b/nixpkgs/nixos/modules/services/games/terraria.nix
@@ -0,0 +1,149 @@
+{ config, lib, pkgs, ... }:
+
+with lib;
+
+let
+  cfg   = config.services.terraria;
+  worldSizeMap = { "small" = 1; "medium" = 2; "large" = 3; };
+  valFlag = name: val: optionalString (val != null) "-${name} \"${escape ["\\" "\""] (toString val)}\"";
+  boolFlag = name: val: optionalString val "-${name}";
+  flags = [ 
+    (valFlag "port" cfg.port)
+    (valFlag "maxPlayers" cfg.maxPlayers)
+    (valFlag "password" cfg.password)
+    (valFlag "motd" cfg.messageOfTheDay)
+    (valFlag "world" cfg.worldPath)
+    (valFlag "autocreate" (builtins.getAttr cfg.autoCreatedWorldSize worldSizeMap))
+    (valFlag "banlist" cfg.banListPath)
+    (boolFlag "secure" cfg.secure)
+    (boolFlag "noupnp" cfg.noUPnP)
+  ];
+  stopScript = pkgs.writeScript "terraria-stop" ''
+    #!${pkgs.runtimeShell}
+
+    if ! [ -d "/proc/$1" ]; then
+      exit 0
+    fi
+
+    ${getBin pkgs.tmux}/bin/tmux -S /var/lib/terraria/terraria.sock send-keys Enter exit Enter
+    ${getBin pkgs.coreutils}/bin/tail --pid="$1" -f /dev/null
+  '';
+in
+{
+  options = {
+    services.terraria = {
+      enable = mkOption {
+        type        = types.bool;
+        default     = false;
+        description = ''
+          If enabled, starts a Terraria server. The server can be connected to via <literal>tmux -S /var/lib/terraria/terraria.sock attach</literal>
+          for administration by users who are a part of the <literal>terraria</literal> group (use <literal>C-b d</literal> shortcut to detach again).
+        '';
+      };
+
+      port = mkOption {
+        type        = types.int;
+        default     = 7777;
+        description = ''
+          Specifies the port to listen on.
+        '';
+      };
+
+      maxPlayers = mkOption {
+        type        = types.int;
+        default     = 255;
+        description = ''
+          Sets the max number of players (between 1 and 255).
+        '';
+      };
+
+      password = mkOption {
+        type        = types.nullOr types.str;
+        default     = null;
+        description = ''
+          Sets the server password. Leave <literal>null</literal> for no password.
+        '';
+      };
+
+      messageOfTheDay = mkOption {
+        type        = types.nullOr types.str;
+        default     = null;
+        description = ''
+          Set the server message of the day text.
+        '';
+      };
+
+      worldPath = mkOption {
+        type        = types.nullOr types.path;
+        default     = null;
+        description = ''
+          The path to the world file (<literal>.wld</literal>) which should be loaded.
+          If no world exists at this path, one will be created with the size
+          specified by <literal>autoCreatedWorldSize</literal>.
+        '';
+      };
+
+      autoCreatedWorldSize = mkOption {
+        type        = types.enum [ "small" "medium" "large" ];
+        default     = "medium";
+        description = ''
+          Specifies the size of the auto-created world if <literal>worldPath</literal> does not
+          point to an existing world.
+        '';
+      };
+
+      banListPath = mkOption {
+        type        = types.nullOr types.path;
+        default     = null;
+        description = ''
+          The path to the ban list.
+        '';
+      };
+
+      secure = mkOption {
+        type        = types.bool;
+        default     = false;
+        description = "Adds additional cheat protection to the server.";
+      };
+
+      noUPnP = mkOption {
+        type        = types.bool;
+        default     = false;
+        description = "Disables automatic Universal Plug and Play.";
+      };
+    };
+  };
+
+  config = mkIf cfg.enable {
+    users.users.terraria = {
+      description = "Terraria server service user";
+      home        = "/var/lib/terraria";
+      createHome  = true;
+      uid         = config.ids.uids.terraria;
+    };
+
+    users.groups.terraria = {
+      gid = config.ids.gids.terraria;
+      members = [ "terraria" ];
+    };
+
+    systemd.services.terraria = {
+      description   = "Terraria Server Service";
+      wantedBy      = [ "multi-user.target" ];
+      after         = [ "network.target" ];
+
+      serviceConfig = {
+        User    = "terraria";
+        Type = "forking";
+        GuessMainPID = true;
+        ExecStart = "${getBin pkgs.tmux}/bin/tmux -S /var/lib/terraria/terraria.sock new -d ${pkgs.terraria-server}/bin/TerrariaServer ${concatStringsSep " " flags}";
+        ExecStop = "${stopScript} $MAINPID";
+      };
+
+      postStart = ''
+        ${pkgs.coreutils}/bin/chmod 660 /var/lib/terraria/terraria.sock
+        ${pkgs.coreutils}/bin/chgrp terraria /var/lib/terraria/terraria.sock
+      '';
+    };
+  };
+}