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authorAlexander Tsamutali <astsmtl@yandex.ru>2010-06-25 15:09:53 +0000
committerAlexander Tsamutali <astsmtl@yandex.ru>2010-06-25 15:09:53 +0000
commitcb8eb249e06e8511daeefc5eac0e566d89fd8fad (patch)
tree994f210704819f2a03f04721e505916b6f2c3674 /pkgs/games/tremulous/default.nix
parent029299e7107c277de53fa6dbde19ba20722645a6 (diff)
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games/tremulous: New nixpkg.
svn path=/nixpkgs/trunk/; revision=22413
Diffstat (limited to 'pkgs/games/tremulous/default.nix')
-rw-r--r--pkgs/games/tremulous/default.nix70
1 files changed, 70 insertions, 0 deletions
diff --git a/pkgs/games/tremulous/default.nix b/pkgs/games/tremulous/default.nix
new file mode 100644
index 000000000000..0124e2f448b0
--- /dev/null
+++ b/pkgs/games/tremulous/default.nix
@@ -0,0 +1,70 @@
+{ stdenv, fetchurl, unzip, mesa, libX11, SDL, openal }:
+stdenv.mkDerivation rec {
+  name = "tremulous-${version}";
+  version = "1.1.0";
+  src1 = fetchurl {
+    url = "mirror://sourceforge/tremulous/${name}.zip";
+    sha256 = "11w96y7ggm2sn5ncyaffsbg0vy9pblz2av71vqp9725wbbsndfy7";
+  };
+  # http://tremulous.net/wiki/Client_versions
+  src2 = fetchurl {
+    url = "http://releases.mercenariesguild.net/client/mgclient_source_Release_1.011.tar.gz";
+    sha256 = "1vrsi7va7hdp8k824663s1pyw9zpsd4bwwr50j7i1nn72b0v9a26";
+  };
+  src3 = fetchurl {
+    url = "http://releases.mercenariesguild.net/tremded/mg_tremded_source_1.01.tar.gz";
+    sha256 = "1njrqlhzjvy9myddzkagszwdcf3m4h08wip888w2rmbshs6kz6ql";
+  };
+  buildInputs = [ unzip mesa libX11 SDL openal ];
+  unpackPhase = ''
+    unzip $src1
+    cd tremulous
+    tar xvf $src2
+    mkdir mg_tremded_source
+    cd mg_tremded_source
+    tar xvf $src3
+    cd ..
+  '';
+  buildPhase = ''
+    cd Release_1.011
+    make
+    cd ..
+    cd mg_tremded_source
+    make
+    cd ..
+  '';
+  installPhase = ''
+    arch=$(uname -m | sed -e s/i.86/x86/)
+    ensureDir $out/opt/tremulous
+    cp -v Release_1.011/build/release-linux-$arch/tremulous.$arch $out/opt/tremulous/
+    cp -v mg_tremded_source/build/release-linux-$arch/tremded.$arch $out/opt/tremulous/
+    cp -rv base $out/opt/tremulous
+    ensureDir $out/bin
+    for b in tremulous tremded
+    do
+        cat << EOF > $out/bin/$b
+    #!/bin/sh
+    cd $out/opt/tremulous
+    ./$b.$arch "$@"
+    EOF
+        chmod +x $out/bin/$b
+    done
+  '';
+  meta = {
+    description = "A game that blends a team based FPS with elements of an RTS";
+    longDescription = ''
+      Tremulous is a free, open source game that blends a team based FPS with
+      elements of an RTS. Players can choose from 2 unique races, aliens and
+      humans. Players on both teams are able to build working structures
+      in-game like an RTS. These structures provide many functions, the most
+      important being spawning. The designated builders must ensure there are
+      spawn structures or other players will not be able to rejoin the game
+      after death. Other structures provide automated base defense (to some
+      degree), healing functions and much more...
+    '';
+    homepage = http://www.tremulous.net;
+    license = [ "GPLv2" ];  # media under cc by-sa 2.5
+    maintainers = with stdenv.lib.maintainers; [ astsmtl ];
+    platforms = with stdenv.lib.platforms; linux;
+  };
+}