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author | Jörg Thalheim <Mic92@users.noreply.github.com> | 2017-06-04 10:44:05 +0100 |
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committer | GitHub <noreply@github.com> | 2017-06-04 10:44:05 +0100 |
commit | ea11ee70ce28b1c4385708f55b2d8521c85510e4 (patch) | |
tree | 7715f4c1e39e3aa4467f862297a8f84e102b1eaf /pkgs/applications/audio | |
parent | f1224cda192b5cc1740d201e71b12728e9fc0a93 (diff) | |
parent | 9007ebd627ff3af3905248ef51086f286b5da501 (diff) | |
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Merge pull request #26217 from rvl/csound-deps
csound: add jack and other dependencies, update version
Diffstat (limited to 'pkgs/applications/audio')
-rw-r--r-- | pkgs/applications/audio/csound/default.nix | 35 |
1 files changed, 21 insertions, 14 deletions
diff --git a/pkgs/applications/audio/csound/default.nix b/pkgs/applications/audio/csound/default.nix index 4f58ae483901..dc0c8eabcacf 100644 --- a/pkgs/applications/audio/csound/default.nix +++ b/pkgs/applications/audio/csound/default.nix @@ -1,20 +1,20 @@ -{ stdenv, fetchFromGitHub, cmake, libsndfile, flex, bison, boost +{ stdenv, fetchFromGitHub, cmake, libsndfile, libsamplerate, flex, bison, boost, gettext , alsaLib ? null , libpulseaudio ? null -, tcltk ? null +, libjack2 ? null , liblo ? null - -# maybe csound can be compiled with support for those, see configure output -# , ladspa ? null -# , fluidsynth ? null -# , jack ? null -# , gmm ? null -# , wiiuse ? null +, ladspa-sdk ? null +, fluidsynth ? null +# , gmm ? null # opcodes don't build with gmm 5.1 +, eigen ? null +, curl ? null +, tcltk ? null +, fltk ? null }: stdenv.mkDerivation rec { - name = "csound-6.08.1"; - version = "6.08.1"; + name = "csound-${version}"; + version = "6.09.0"; enableParallelBuilding = true; @@ -24,11 +24,18 @@ stdenv.mkDerivation rec { owner = "csound"; repo = "csound"; rev = version; - sha256 = "03xnva17sw35ga3n96x1zdfgw913dga1hccly85wzfn0kxz4rld9"; + sha256 = "1vfb0mab89psfwidadjrn5mbzq3bhjbyrrmyp98yp0xm6a8cssih"; }; - nativeBuildInputs = [ cmake flex bison ]; - buildInputs = [ libsndfile alsaLib libpulseaudio tcltk boost liblo ]; + cmakeFlags = [ "-DBUILD_CSOUND_AC=0" ] # fails to find Score.hpp + ++ stdenv.lib.optional (libjack2 != null) "-DJACK_HEADER=${libjack2}/include/jack/jack.h"; + + nativeBuildInputs = [ cmake flex bison gettext ]; + buildInputs = [ libsndfile libsamplerate boost ] + ++ builtins.filter (optional: optional != null) [ + alsaLib libpulseaudio libjack2 + liblo ladspa-sdk fluidsynth eigen + curl tcltk fltk ]; meta = with stdenv.lib; { description = "Sound design, audio synthesis, and signal processing system, providing facilities for music composition and performance on all major operating systems and platforms"; |